Sync translation templates with Godot

This commit is contained in:
Rémi Verschelde
2023-02-20 12:08:22 +01:00
parent a9877662e3
commit 8a076dc6c7
169 changed files with 118345 additions and 57363 deletions

View File

@@ -37,11 +37,12 @@ msgid "Config"
msgstr ""
#: core/config/project_settings.cpp core/io/resource.cpp
#: editor/animation_track_editor.cpp platform/android/export/export_plugin.cpp
#: scene/2d/area_2d.cpp scene/3d/area_3d.cpp scene/3d/skeleton_3d.cpp
#: scene/main/node.cpp scene/resources/mesh_library.cpp
#: scene/resources/skin.cpp servers/xr/xr_pose.cpp
#: servers/xr/xr_positional_tracker.cpp
#: editor/animation_track_editor.cpp
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: platform/android/export/export_plugin.cpp scene/2d/area_2d.cpp
#: scene/3d/area_3d.cpp scene/3d/skeleton_3d.cpp
#: scene/resources/mesh_library.cpp scene/resources/skin.cpp
#: servers/xr/xr_pose.cpp servers/xr/xr_positional_tracker.cpp
msgid "Name"
msgstr "Ime"
@@ -275,7 +276,8 @@ msgstr ""
#: core/config/project_settings.cpp editor/import/resource_importer_scene.cpp
#: main/main.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
#: scene/resources/tile_set.cpp servers/physics_server_2d.cpp
#: servers/physics_server_3d.cpp
msgid "Physics"
msgstr ""
@@ -578,8 +580,7 @@ msgstr ""
msgid "Position"
msgstr "Pozicija"
#: core/input/input_event.cpp scene/2d/node_2d.cpp scene/3d/node_3d.cpp
#: scene/gui/control.cpp
#: core/input/input_event.cpp
#, fuzzy
msgid "Global Position"
msgstr "Stvori"
@@ -719,18 +720,12 @@ msgstr ""
msgid "Blocking Mode Enabled"
msgstr ""
#: core/io/http_client.cpp
#, fuzzy
msgid "Connection"
msgstr "Spoji"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
msgstr ""
#: core/io/image.cpp core/io/json.cpp core/io/packed_data_container.cpp
#: scene/2d/polygon_2d.cpp scene/3d/lightmap_gi.cpp scene/3d/voxel_gi.cpp
#: scene/resources/font.cpp
#: core/io/json.cpp core/io/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/lightmap_gi.cpp scene/3d/voxel_gi.cpp
msgid "Data"
msgstr ""
@@ -738,15 +733,6 @@ msgstr ""
msgid "Object ID"
msgstr ""
#: core/io/missing_resource.cpp scene/main/missing_node.cpp
msgid "Original Class"
msgstr ""
#: core/io/missing_resource.cpp scene/main/missing_node.cpp
#, fuzzy
msgid "Recording Properties"
msgstr "Omogućena Svojstva:"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
msgstr ""
@@ -759,10 +745,6 @@ msgstr ""
msgid "Output Buffer Max Size"
msgstr ""
#: core/io/packet_peer.cpp
msgid "Stream Peer"
msgstr ""
#: core/io/resource.cpp
msgid "Resource"
msgstr "Resurs"
@@ -842,11 +824,6 @@ msgstr "Promijeni"
msgid "Max Size (KB)"
msgstr "Glavna skripta:"
#: core/object/script_language.cpp
#, fuzzy
msgid "Source Code"
msgstr "Izvor:"
#: core/register_core_types.cpp
msgid "TCP"
msgstr ""
@@ -976,7 +953,6 @@ msgid "Scale"
msgstr ""
#: editor/animation_track_editor.cpp scene/gui/range.cpp
#: servers/rendering/rendering_device_binds.h
msgid "Value"
msgstr ""
@@ -1026,9 +1002,10 @@ msgid "End Offset"
msgstr "Premjesti čvor(node)"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp scene/2d/animated_sprite_2d.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite_2d.cpp
#: scene/3d/cpu_particles_3d.cpp scene/3d/sprite_3d.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: scene/2d/animated_sprite_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite_2d.cpp scene/3d/cpu_particles_3d.cpp scene/3d/sprite_3d.cpp
#: scene/animation/animation_blend_tree.cpp
#: scene/resources/particle_process_material.cpp
msgid "Animation"
@@ -1100,21 +1077,6 @@ msgstr "Način reprodukcije:"
msgid "File Mode"
msgstr "Način Ravnala"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Dir"
msgstr "Trenutni Profil:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current File"
msgstr "Trenutni Profil:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Path"
msgstr "Trenutni Profil:"
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
#: scene/gui/file_dialog.cpp
#, fuzzy
@@ -1275,11 +1237,6 @@ msgstr ""
msgid "Base Type"
msgstr "Promijeni vrstu baze:"
#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Edited Resource"
msgstr "Resurs"
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
#: scene/gui/slider.cpp scene/gui/spin_box.cpp scene/gui/text_edit.cpp
#, fuzzy
@@ -1290,10 +1247,6 @@ msgstr "Omogući"
msgid "Toggle Mode"
msgstr ""
#: editor/editor_resource_picker.cpp
msgid "Script Owner"
msgstr ""
#: editor/editor_settings.cpp
msgid "Editor Language"
msgstr ""
@@ -1712,7 +1665,8 @@ msgid "Behavior"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/node_3d_editor_plugin.cpp
#: modules/gridmap/grid_map.cpp servers/navigation_server_3d.cpp
#: modules/gridmap/grid_map.cpp scene/resources/tile_set.cpp
#: servers/navigation_server_3d.cpp
msgid "Navigation"
msgstr "Navigacija"
@@ -2272,8 +2226,7 @@ msgstr ""
msgid "HTTP Proxy"
msgstr ""
#: editor/editor_settings.cpp modules/enet/enet_multiplayer_peer.cpp
#: platform/linuxbsd/export/export_plugin.cpp
#: editor/editor_settings.cpp platform/linuxbsd/export/export_plugin.cpp
#: platform/macos/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp
msgid "Host"
@@ -2514,7 +2467,6 @@ msgstr "Izvoz"
#: editor/export/editor_export_platform_pc.cpp
#: platform/linuxbsd/export/export_plugin.cpp
#: platform/macos/export/export_plugin.cpp
#: platform/uwp/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp
#, fuzzy
@@ -2573,7 +2525,7 @@ msgid "Password"
msgstr ""
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
#: editor/import/resource_importer_dynamic_font.cpp
msgid "Antialiasing"
msgstr ""
@@ -2634,18 +2586,15 @@ msgid "Metadata Overrides"
msgstr "Resurs"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp
msgid "Language Support"
msgstr ""
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp
#, fuzzy
msgid "Script Support"
msgstr "Promijeni"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
#: editor/import/dynamic_font_import_settings.cpp scene/resources/font.cpp
#, fuzzy
msgid "OpenType Features"
msgstr "Omogućene Značajke:"
@@ -2825,17 +2774,14 @@ msgstr "Brisanje Profila"
msgid "Delimiter"
msgstr ""
#: editor/import/resource_importer_dynamic_font.cpp
msgid "Preload"
msgstr ""
#: editor/import/resource_importer_imagefont.cpp
#, fuzzy
msgid "Character Ranges"
msgstr "Važeći znakovi:"
#: editor/import/resource_importer_imagefont.cpp scene/gui/grid_container.cpp
#: scene/gui/item_list.cpp scene/gui/tree.cpp
#: editor/import/resource_importer_imagefont.cpp
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
msgid "Columns"
msgstr ""
@@ -3088,17 +3034,18 @@ msgstr "Spremi datoteku"
#: platform/web/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp scene/2d/camera_2d.cpp
#: scene/2d/gpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_link_2d.cpp scene/2d/navigation_region_2d.cpp
#: scene/2d/polygon_2d.cpp scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp
#: scene/2d/sprite_2d.cpp scene/3d/area_3d.cpp
#: scene/3d/audio_stream_player_3d.cpp scene/3d/decal.cpp
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_link_2d.cpp
#: scene/2d/navigation_region_2d.cpp scene/2d/polygon_2d.cpp
#: scene/2d/ray_cast_2d.cpp scene/2d/shape_cast_2d.cpp scene/2d/sprite_2d.cpp
#: scene/3d/area_3d.cpp scene/3d/audio_stream_player_3d.cpp scene/3d/decal.cpp
#: scene/3d/gpu_particles_3d.cpp scene/3d/joint_3d.cpp scene/3d/light_3d.cpp
#: scene/3d/navigation_link_3d.cpp scene/3d/navigation_region_3d.cpp
#: scene/3d/ray_cast_3d.cpp scene/3d/shape_cast_3d.cpp scene/3d/skeleton_3d.cpp
#: scene/3d/sprite_3d.cpp scene/gui/code_edit.cpp scene/gui/graph_edit.cpp
#: scene/main/canvas_layer.cpp scene/resources/camera_attributes.cpp
#: scene/resources/curve.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particle_process_material.cpp
#: scene/3d/navigation_agent_3d.cpp scene/3d/navigation_link_3d.cpp
#: scene/3d/navigation_region_3d.cpp scene/3d/ray_cast_3d.cpp
#: scene/3d/shape_cast_3d.cpp scene/3d/skeleton_3d.cpp scene/3d/sprite_3d.cpp
#: scene/gui/code_edit.cpp scene/gui/graph_edit.cpp scene/main/canvas_layer.cpp
#: scene/resources/camera_attributes.cpp scene/resources/curve.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#: scene/resources/particle_process_material.cpp
#: scene/resources/skeleton_modification_2d.cpp
#: scene/resources/skeleton_modification_stack_2d.cpp
#: servers/rendering_server.cpp
@@ -3120,7 +3067,7 @@ msgid "Lightmap UV"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Lods"
msgid "LODs"
msgstr ""
#: editor/import/resource_importer_scene.cpp
@@ -3214,7 +3161,7 @@ msgstr ""
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Generate Lods"
msgid "Generate LODs"
msgstr "Pomakni Bezier Točke"
#: editor/import/resource_importer_scene.cpp
@@ -3602,10 +3549,75 @@ msgstr "Upozorenja"
msgid "Treat Warnings as Errors"
msgstr ""
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
msgid "ID"
msgstr ""
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
#: scene/2d/multimesh_instance_2d.cpp scene/2d/polygon_2d.cpp
#: scene/2d/sprite_2d.cpp scene/3d/gpu_particles_collision_3d.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
#: scene/gui/texture_rect.cpp scene/main/canvas_item.cpp
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
#: scene/resources/material.cpp scene/resources/style_box.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "Budućnost"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Margins"
msgstr "Zalijepi Animaciju"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Separation"
msgstr "Opis:"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Texture Region Size"
msgstr "Glavna skripta:"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Use Texture Padding"
msgstr "Zalijepi Animaciju"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Atlas Coords"
msgstr "Cijele riječi"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Size in Atlas"
msgstr "Reflekcija"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
msgid "Alternative ID"
msgstr ""
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp scene/2d/camera_2d.cpp
#: scene/resources/camera_attributes.cpp
msgid "Speed"
msgstr ""
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Frames Count"
msgstr "Dodaj Bezier Točku"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#, fuzzy
msgid "Duration"
msgstr "Opis:"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
msgstr ""
@@ -3633,11 +3645,6 @@ msgstr ""
msgid "SSH Private Key Path"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Edited Property"
msgstr "Omogućena Svojstva:"
#: editor/scene_tree_dock.cpp
msgid "Show Scene Tree Root Selection"
msgstr ""
@@ -3806,18 +3813,6 @@ msgstr ""
msgid "Suppress UI Gesture"
msgstr ""
#: main/main.cpp
msgid "Input Devices"
msgstr ""
#: main/main.cpp
msgid "Pointing"
msgstr ""
#: main/main.cpp
msgid "Touch Delay"
msgstr ""
#: main/main.cpp servers/rendering_server.cpp servers/xr/xr_interface.cpp
msgid "XR"
msgstr ""
@@ -3862,6 +3857,10 @@ msgstr ""
msgid "BG Color"
msgstr "Preimenuj Autoload"
#: main/main.cpp
msgid "Input Devices"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Pen Tablet"
@@ -3900,7 +3899,7 @@ msgstr ""
#: main/main.cpp platform/macos/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp scene/gui/button.cpp
#: scene/gui/item_list.cpp scene/theme/theme_db.cpp
#: scene/gui/item_list.cpp
msgid "Icon"
msgstr ""
@@ -3920,6 +3919,10 @@ msgstr ""
msgid "Agile Event Flushing"
msgstr ""
#: main/main.cpp
msgid "Pointing"
msgstr ""
#: main/main.cpp
msgid "Emulate Touch From Mouse"
msgstr ""
@@ -4143,6 +4146,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
#: scene/3d/collision_polygon_3d.cpp scene/3d/occluder_instance_3d.cpp
#: scene/resources/tile_set.cpp
msgid "Polygon"
msgstr ""
@@ -4264,7 +4268,7 @@ msgid "Use Thread"
msgstr ""
#: modules/gltf/editor/editor_scene_importer_gltf.cpp
msgid "Gltf"
msgid "glTF"
msgstr ""
#: modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -4384,7 +4388,6 @@ msgid "Texture Samplers"
msgstr "Promijeni vrstu baze:"
#: modules/gltf/gltf_state.cpp platform/uwp/export/export_plugin.cpp
#: scene/resources/texture.cpp
msgid "Images"
msgstr ""
@@ -4618,24 +4621,11 @@ msgstr ""
msgid "Joints Original"
msgstr ""
#: modules/gltf/structures/gltf_skin.cpp
msgid "Inverse Binds"
msgstr ""
#: modules/gltf/structures/gltf_skin.cpp
#, fuzzy
msgid "Non Joints"
msgstr "Pomakni Bezier Točke"
#: modules/gltf/structures/gltf_skin.cpp
msgid "Joint I to Bone I"
msgstr ""
#: modules/gltf/structures/gltf_skin.cpp
#, fuzzy
msgid "Joint I to Name"
msgstr "Način Interpolacije"
#: modules/gltf/structures/gltf_skin.cpp
msgid "Godot Skin"
msgstr ""
@@ -5709,7 +5699,6 @@ msgid "Custom BG Color"
msgstr "Funkcije"
#: platform/linuxbsd/export/export_plugin.cpp
#: platform/macos/export/export_plugin.cpp
#: platform/uwp/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp
msgid "Architecture"
@@ -6481,10 +6470,6 @@ msgstr ""
msgid "Ignore Rotation"
msgstr "Zalijepi Animaciju"
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
msgid "Custom Viewport"
msgstr ""
#: scene/2d/camera_2d.cpp scene/animation/animation_tree.cpp
#: scene/main/timer.cpp
#, fuzzy
@@ -6539,10 +6524,6 @@ msgstr ""
msgid "Rotation Smoothing"
msgstr "Delta Ublažavanje"
#: scene/2d/camera_2d.cpp scene/resources/camera_attributes.cpp
msgid "Speed"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Drag"
msgstr ""
@@ -6728,19 +6709,6 @@ msgstr "Cijele riječi"
msgid "Draw Order"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/gpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
#: scene/2d/multimesh_instance_2d.cpp scene/2d/polygon_2d.cpp
#: scene/2d/sprite_2d.cpp scene/3d/gpu_particles_collision_3d.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
#: scene/gui/texture_rect.cpp scene/main/canvas_item.cpp
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
#: scene/resources/material.cpp scene/resources/style_box.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "Budućnost"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
#: scene/resources/particle_process_material.cpp
msgid "Emission Shape"
@@ -6758,6 +6726,7 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/line_2d.cpp
#: scene/3d/cpu_particles_3d.cpp scene/resources/convex_polygon_shape_2d.cpp
#: scene/resources/convex_polygon_shape_3d.cpp scene/resources/curve.cpp
#: scene/resources/tile_set.cpp
msgid "Points"
msgstr ""
@@ -6806,8 +6775,8 @@ msgstr "Učini Aktualnim"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles_3d.cpp
#: scene/3d/physics_body_3d.cpp scene/resources/particle_process_material.cpp
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
#: servers/xr/xr_pose.cpp
#: scene/resources/tile_set.cpp servers/physics_server_2d.cpp
#: servers/physics_server_3d.cpp servers/xr/xr_pose.cpp
msgid "Angular Velocity"
msgstr ""
@@ -7275,27 +7244,22 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
#, fuzzy
msgid "Debug Enabled"
msgstr "Filtriraj signale"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
#, fuzzy
msgid "Debug Use Custom"
msgid "Use Custom"
msgstr "Otvori datoteku"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
#, fuzzy
msgid "Debug Path Custom Color"
msgid "Path Custom Color"
msgstr "Funkcije"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent_3d.cpp
#, fuzzy
msgid "Debug Path Custom Point Size"
msgid "Path Custom Point Size"
msgstr "Način Navigacije"
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid "Debug Path Custom Line Width"
msgid "Path Custom Line Width"
msgstr "Način Navigacije"
#: scene/2d/navigation_link_2d.cpp scene/3d/navigation_link_3d.cpp
@@ -7335,34 +7299,10 @@ msgstr ""
msgid "Navigation Polygon"
msgstr "Način Navigacije"
#: scene/2d/node_2d.cpp scene/3d/node_3d.cpp scene/gui/control.cpp
msgid "Rotation Degrees"
msgstr ""
#: scene/2d/node_2d.cpp scene/resources/style_box.cpp
msgid "Skew"
msgstr ""
#: scene/2d/node_2d.cpp scene/3d/node_3d.cpp
msgid "Global Rotation"
msgstr ""
#: scene/2d/node_2d.cpp scene/3d/node_3d.cpp
msgid "Global Rotation Degrees"
msgstr ""
#: scene/2d/node_2d.cpp
msgid "Global Scale"
msgstr ""
#: scene/2d/node_2d.cpp
msgid "Global Skew"
msgstr ""
#: scene/2d/node_2d.cpp scene/3d/node_3d.cpp
msgid "Global Transform"
msgstr ""
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
msgid "Scroll"
@@ -8297,8 +8237,7 @@ msgstr ""
msgid "No Depth Test"
msgstr ""
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/font.cpp
#: scene/resources/material.cpp
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Fixed Size"
msgstr "Glavna skripta:"
@@ -8353,7 +8292,6 @@ msgstr "Način Ravnala"
#: scene/3d/label_3d.cpp scene/gui/rich_text_effect.cpp
#: scene/resources/default_theme/default_theme.cpp
#: scene/resources/label_settings.cpp scene/resources/primitive_meshes.cpp
#: scene/theme/theme_db.cpp
msgid "Font"
msgstr ""
@@ -8849,8 +8787,9 @@ msgstr "Linearno"
msgid "Angular Damp Mode"
msgstr "Animacija"
#: scene/3d/physics_body_3d.cpp servers/physics_server_2d.cpp
#: servers/physics_server_3d.cpp servers/xr/xr_pose.cpp
#: scene/3d/physics_body_3d.cpp scene/resources/tile_set.cpp
#: servers/physics_server_2d.cpp servers/physics_server_3d.cpp
#: servers/xr/xr_pose.cpp
#, fuzzy
msgid "Linear Velocity"
msgstr "Linearno"
@@ -9236,8 +9175,7 @@ msgstr "Dodaj Bezier Točku"
msgid "Request"
msgstr ""
#: scene/animation/animation_blend_tree.h scene/animation/animation_player.cpp
#: scene/animation/animation_tree.cpp
#: scene/animation/animation_blend_tree.h scene/animation/animation_tree.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Active"
msgstr ""
@@ -9315,26 +9253,11 @@ msgstr "Premjesti čvor(node)"
msgid "Current Animation"
msgstr "Kreiraj Novu Animaciju"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Assigned Animation"
msgstr "Animacija Zalijepljena"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Reset on Save"
msgstr "Spremi"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Length"
msgstr "Kreiraj Novu Animaciju"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Position"
msgstr "Kreiraj Novu Animaciju"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Playback Options"
@@ -9396,7 +9319,7 @@ msgstr ""
msgid "Mix Target"
msgstr ""
#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
#: scene/gui/aspect_ratio_container.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Ratio"
msgstr ""
@@ -10548,12 +10471,7 @@ msgstr "Filtriraj signale"
msgid "Audio Track"
msgstr "Dodati stazu"
#: scene/gui/video_stream_player.cpp
msgid "Volume"
msgstr ""
#: scene/gui/video_stream_player.cpp scene/main/scene_tree.cpp
#: scene/main/timer.cpp
msgid "Paused"
msgstr ""
@@ -10565,10 +10483,6 @@ msgstr ""
msgid "Buffering Msec"
msgstr ""
#: scene/gui/video_stream_player.cpp
msgid "Stream Position"
msgstr ""
#: scene/main/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
@@ -10658,10 +10572,6 @@ msgstr ""
msgid "Timeout"
msgstr "Vrijeme:"
#: scene/main/multiplayer_api.cpp
msgid "Multiplayer Peer"
msgstr ""
#: scene/main/multiplayer_peer.cpp
#, fuzzy
msgid "Transfer Mode"
@@ -10680,25 +10590,12 @@ msgstr ""
msgid "Node Name Casing"
msgstr ""
#: scene/main/node.cpp
msgid "Scene File Path"
msgstr ""
#: scene/main/node.cpp
#, fuzzy
msgid "Owner"
msgstr "Vlasnici:"
#: scene/main/node.cpp
msgid "Multiplayer"
msgstr ""
#: scene/main/node.cpp
#, fuzzy
msgid "Editor Description"
msgstr "Opis"
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#: scene/main/scene_tree.cpp
msgid "Time Left"
msgstr ""
@@ -10717,18 +10614,6 @@ msgstr "Način Navigacije"
msgid "Debug Navigation Hint"
msgstr "Način Navigacije"
#: scene/main/scene_tree.cpp
msgid "Edited Scene Root"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Current Scene"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Root"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Multiplayer Poll"
msgstr ""
@@ -10909,10 +10794,6 @@ msgstr ""
msgid "World 3D"
msgstr ""
#: scene/main/viewport.cpp
msgid "World 2D"
msgstr ""
#: scene/main/viewport.cpp
msgid "Transparent BG"
msgstr ""
@@ -11011,16 +10892,6 @@ msgstr ""
msgid "Quad 3"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "Anim Promijeni Transform"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Global Canvas Transform"
msgstr "Anim Promijeni Transform"
#: scene/main/viewport.cpp
msgid "Canvas Cull Mask"
msgstr ""
@@ -11542,7 +11413,6 @@ msgid "Tab"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp scene/resources/font.cpp
#: scene/resources/world_2d.cpp scene/resources/world_3d.cpp
msgid "Space"
msgstr ""
@@ -11873,11 +11743,6 @@ msgstr "Preimenuj Autoload"
msgid "Resizer Color"
msgstr "Preimenuj Autoload"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Separation"
msgstr "Opis:"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Offset"
@@ -12681,36 +12546,6 @@ msgstr ""
msgid "Density Texture"
msgstr "Budućnost"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Name"
msgstr "Naziv Čvora(node):"
#: scene/resources/font.cpp
#, fuzzy
msgid "Style Name"
msgstr "Kreiraj Scenu"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Style"
msgstr "Odzumiraj"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Weight"
msgstr "Način Ravnala"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Stretch"
msgstr "Način Interpolacije"
#: scene/resources/font.cpp
#, fuzzy
msgid "OpenType Feature Overrides"
msgstr "Resurs"
#: scene/resources/font.cpp
#, fuzzy
msgid "Base Font"
@@ -12739,6 +12574,16 @@ msgstr "Naziv Čvora(node):"
msgid "Font Italic"
msgstr "Put"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Weight"
msgstr "Način Ravnala"
#: scene/resources/font.cpp
#, fuzzy
msgid "Font Stretch"
msgstr "Način Interpolacije"
#: scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Način Interpolacije"
@@ -13077,26 +12922,6 @@ msgstr "Unesite ključ ovdje"
msgid "Visible Instance Count"
msgstr ""
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform Array"
msgstr "Način Ravnala"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform 2D Array"
msgstr "Način Ravnala"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Array"
msgstr "Učitaj Zadano"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Custom Data Array"
msgstr "Pomakni Bezier Točke"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Partition Type"
@@ -13412,11 +13237,11 @@ msgid "Tip Nodepath"
msgstr "Učitaj Zadano"
#: scene/resources/skeleton_modification_2d_ccdik.cpp
msgid "Ccdik Data Chain Length"
msgid "CCDIK Data Chain Length"
msgstr ""
#: scene/resources/skeleton_modification_2d_fabrik.cpp
msgid "Fabrik Data Chain Length"
msgid "FABRIK Data Chain Length"
msgstr ""
#: scene/resources/skeleton_modification_2d_jiggle.cpp
@@ -13732,11 +13557,6 @@ msgstr ""
msgid "Frames"
msgstr "Premjesti Okvir"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Current Frame"
msgstr "Premjesti Okvir"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Pause"
@@ -13764,6 +13584,34 @@ msgstr ""
msgid "Default Font Size"
msgstr "Mesh2D Pregled"
#: scene/resources/tile_set.cpp
msgid "Terrains"
msgstr ""
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Custom Data"
msgstr "Otvori datoteku"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Tile Proxies"
msgstr "Glavna skripta:"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Source Level"
msgstr "Izvor:"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Coords Level"
msgstr "Collision"
#: scene/resources/tile_set.cpp
msgid "Alternative Level"
msgstr ""
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Tile Shape"
@@ -13807,6 +13655,35 @@ msgstr ""
msgid "Custom Data Layers"
msgstr "Pomakni Bezier Točke"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Scenes"
msgstr "Kreiraj Scenu"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Scene"
msgstr "Kreiraj Scenu"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Display Placeholder"
msgstr "Način reprodukcije:"
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "Polygons Count"
msgstr "Dodaj Bezier Točku"
#: scene/resources/tile_set.cpp
msgid "One Way"
msgstr ""
#: scene/resources/tile_set.cpp
#, fuzzy
msgid "One Way Margin"
msgstr "Zalijepi Animaciju"
#: scene/resources/tile_set.cpp
msgid "Transpose"
msgstr ""
@@ -13821,10 +13698,6 @@ msgstr "Zalijepi Animaciju"
msgid "Y Sort Origin"
msgstr "Uvoz Profila"
#: scene/resources/tile_set.cpp
msgid "Terrains"
msgstr ""
#: scene/resources/tile_set.cpp
msgid "Terrain Set"
msgstr ""
@@ -13960,27 +13833,10 @@ msgstr "Promijeni"
msgid "Degrees Mode"
msgstr "Odgođeno"
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
#: scene/resources/world_2d.cpp scene/resources/world_3d.cpp
#, fuzzy
msgid "Navigation Map"
msgstr "Navigacija"
#: scene/resources/world_2d.cpp scene/resources/world_3d.cpp
msgid "Direct Space State"
msgstr ""
#: scene/resources/world_3d.cpp
msgid "Fallback Environment"
msgstr ""
#: scene/resources/world_3d.cpp
msgid "Scenario"
msgstr ""
#: scene/resources/world_boundary_shape_3d.cpp
msgid "Plane"
msgstr ""
@@ -14032,10 +13888,6 @@ msgstr "Način Ravnala"
msgid "Fallback values"
msgstr ""
#: scene/theme/theme_db.cpp
msgid "Stylebox"
msgstr ""
#: servers/audio/audio_stream.cpp
msgid "Streams"
msgstr ""