Sync translations with Godot 4.3

This commit is contained in:
Rémi Verschelde
2024-07-22 16:41:09 +02:00
parent cb68e72666
commit 7e5eee36fa
188 changed files with 92471 additions and 53095 deletions

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@@ -263,6 +263,11 @@ msgstr "ნაგულისხმევი მატარებლის გ
msgid "General"
msgstr "ძირითადი"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Default Playback Type"
msgstr "უკუგამოძახების რეჟიმი"
#: core/config/project_settings.cpp
msgid "Text to Speech"
msgstr "ტექსტიდან-საუბრამდე"
@@ -390,6 +395,10 @@ msgstr "პროფაილერი"
msgid "Max Functions"
msgstr "მაქს. ფუნქციები"
#: core/config/project_settings.cpp
msgid "Max Timestamp Query Elements"
msgstr ""
#: core/config/project_settings.cpp
#: editor/import/3d/resource_importer_scene.cpp
#: scene/3d/physics/vehicle_body_3d.cpp
@@ -658,7 +667,7 @@ msgstr ""
msgid "Mouse Mode"
msgstr "თაგუნას რეჟიმი"
#: core/input/input.cpp
#: core/input/input.cpp editor/editor_settings.cpp
msgid "Use Accumulated Input"
msgstr "დაგროვებული შეყვანის გამოყენება"
@@ -1128,9 +1137,9 @@ msgid "Args"
msgstr ""
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: modules/gltf/structures/gltf_accessor.cpp modules/noise/fastnoise_lite.cpp
#: scene/3d/physics/physical_bone_3d.cpp scene/gui/text_edit.cpp
#: scene/resources/visual_shader_nodes.cpp servers/xr/xr_tracker.cpp
#: modules/noise/fastnoise_lite.cpp scene/3d/physics/physical_bone_3d.cpp
#: scene/gui/text_edit.cpp scene/resources/visual_shader_nodes.cpp
#: servers/xr/xr_tracker.cpp
msgid "Type"
msgstr "ტიპი"
@@ -1330,10 +1339,6 @@ msgstr "მიერთების ხაზები"
msgid "Engine Version Update Mode"
msgstr "ხილვადობის განახლების რეჟიმი"
#: editor/editor_settings.cpp
msgid "Enable Pseudolocalization"
msgstr "ფსევდოლოკალიზაციის ჩართვა"
#: editor/editor_settings.cpp
msgid "Use Embedded Menu"
msgstr ""
@@ -1939,6 +1944,20 @@ msgstr ""
msgid "Open Script When Connecting Signal to Existing Method"
msgstr ""
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Use Default Word Separators"
msgstr ""
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Use Custom Word Separators"
msgstr "მომხმარებლის მონაცემების გამოყენება"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Custom Word Separators"
msgstr "მომხმარებლის ინტეგრატორი"
#: editor/editor_settings.cpp scene/theme/default_theme.cpp
msgid "Indent"
msgstr "შეწევა"
@@ -2396,6 +2415,10 @@ msgstr "ავტომატური დაკვრა"
msgid "Autorename Animation Tracks"
msgstr "ანიმაციის ტრეკების სახელის ავტომატური გადარქმევა"
#: editor/editor_settings.cpp
msgid "Confirm Insert Track"
msgstr ""
#: editor/editor_settings.cpp
msgid "Default Create Bezier Tracks"
msgstr ""
@@ -2494,8 +2517,7 @@ msgid "Output"
msgstr "გამოტანა"
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/3d/primitive_meshes.cpp scene/theme/default_theme.cpp
#: scene/theme/theme_db.cpp
#: scene/resources/3d/primitive_meshes.cpp scene/theme/theme_db.cpp
msgid "Font Size"
msgstr "ფონტის ზომა"
@@ -2573,6 +2595,19 @@ msgstr ""
msgid "Profile Native Calls"
msgstr ""
#: editor/editor_settings.cpp scene/2d/physics/collision_object_2d.cpp
#: scene/3d/physics/collision_object_3d.cpp scene/gui/control.cpp
msgid "Input"
msgstr "შეყვანა"
#: editor/editor_settings.cpp main/main.cpp
msgid "Buffering"
msgstr "ბუფერის შევსება"
#: editor/editor_settings.cpp main/main.cpp
msgid "Agile Event Flushing"
msgstr ""
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
@@ -4400,22 +4435,6 @@ msgstr "ნაგულისხმევები"
msgid "Default Clear Color"
msgstr ""
#: main/main.cpp
msgid "Show Image"
msgstr "გამოსახულების ჩვენება"
#: main/main.cpp scene/resources/image_texture.cpp
msgid "Image"
msgstr "გამოსახულება"
#: main/main.cpp
msgid "Fullsize"
msgstr ""
#: main/main.cpp servers/rendering_server.cpp
msgid "Use Filter"
msgstr "ფილტრის გამოყენება"
#: main/main.cpp platform/macos/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp scene/gui/button.cpp
#: scene/gui/item_list.cpp scene/main/status_indicator.cpp
@@ -4430,14 +4449,6 @@ msgstr ""
msgid "Windows Native Icon"
msgstr ""
#: main/main.cpp
msgid "Buffering"
msgstr "ბუფერის შევსება"
#: main/main.cpp
msgid "Agile Event Flushing"
msgstr ""
#: main/main.cpp
msgid "Pointing"
msgstr ""
@@ -4470,6 +4481,22 @@ msgstr ""
msgid "Tooltip Position Offset"
msgstr ""
#: main/main.cpp
msgid "Show Image"
msgstr "გამოსახულების ჩვენება"
#: main/main.cpp scene/resources/image_texture.cpp
msgid "Image"
msgstr "გამოსახულება"
#: main/main.cpp
msgid "Fullsize"
msgstr ""
#: main/main.cpp servers/rendering_server.cpp
msgid "Use Filter"
msgstr "ფილტრის გამოყენება"
#: main/main.cpp
msgid "Minimum Display Time"
msgstr "მინიმალური ჩვენების დრო"
@@ -6315,6 +6342,10 @@ msgstr "მხოლოდ, პროექტის გატანა"
msgid "Delete Old Export Files Unconditionally"
msgstr ""
#: platform/ios/export/export_plugin.cpp
msgid "Generate Simulator Library If Missing"
msgstr ""
#: platform/ios/export/export_plugin.cpp
msgid "Capabilities"
msgstr "შესაძლებლობები"
@@ -7004,6 +7035,12 @@ msgstr "მატარებელი"
msgid "Area Mask"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Playback Type"
msgstr "დაკვრის რეჟიმი"
#: scene/2d/back_buffer_copy.cpp
msgid "Copy Mode"
msgstr "კოპირების რეჟიმი"
@@ -7995,11 +8032,6 @@ msgstr ""
msgid "Disable Mode"
msgstr "რეჟიმის გათიშვა"
#: scene/2d/physics/collision_object_2d.cpp
#: scene/3d/physics/collision_object_3d.cpp scene/gui/control.cpp
msgid "Input"
msgstr "შეყვანა"
#: scene/2d/physics/collision_object_2d.cpp
msgid "Pickable"
msgstr ""
@@ -8755,7 +8787,6 @@ msgstr "კონტური მოდულაცია"
#: scene/3d/label_3d.cpp scene/gui/rich_text_effect.cpp
#: scene/resources/3d/primitive_meshes.cpp scene/resources/label_settings.cpp
#: scene/theme/default_theme.cpp
msgid "Font"
msgstr "ფონტი"
@@ -9500,6 +9531,15 @@ msgstr "პანორამის მოდიფიკატორი"
msgid "Callback Mode Process"
msgstr "უკუგამოძახების რეჟიმი"
#: scene/3d/skeleton_3d.cpp
msgid "Deprecated"
msgstr ""
#: scene/3d/skeleton_3d.cpp
#, fuzzy
msgid "Animate Physical Bones"
msgstr "ანიმაციები"
#: scene/3d/skeleton_ik_3d.cpp scene/resources/skeleton_profile.cpp
msgid "Root Bone"
msgstr "ძირითადი ძვალი"
@@ -13472,10 +13512,6 @@ msgstr "ზედაპირის ინდექსი"
msgid "Degrees Mode"
msgstr "გრადუსების რეჟიმი"
#: scene/theme/default_theme.cpp
msgid "Font Color"
msgstr "ფონტის ფერი"
#: scene/theme/default_theme.cpp
msgid "Font Pressed Color"
msgstr "ფონტის დაწოლილი ფერი"
@@ -15601,26 +15637,3 @@ msgstr "სამყაროს წყარო"
#: servers/xr_server.cpp
msgid "Primary Interface"
msgstr ""
#: tests/core/object/test_object.h tests/core/object/test_undo_redo.h
msgid "Property"
msgstr "პარამეტრი"
#: tests/scene/test_instance_placeholder.h
#, fuzzy
msgid "Int Property"
msgstr "პარამეტრი"
#: tests/scene/test_instance_placeholder.h
#, fuzzy
msgid "Reference Property"
msgstr "კვანძის მიმართვის ფერი"
#: tests/scene/test_instance_placeholder.h
msgid "Reference Array Property"
msgstr ""
#: tests/scene/test_node.h
#, fuzzy
msgid "Exported Node"
msgstr "შემოტანის რეჟიმი"