Sync translation templates with Godot

This commit is contained in:
Rémi Verschelde
2023-11-29 17:22:47 +01:00
parent 7b90222573
commit 4cd8968ea1
116 changed files with 3376 additions and 2106 deletions

View File

@@ -18465,27 +18465,17 @@ msgstr ""
msgid ""
"This project uses meshes with an outdated mesh format from previous Godot "
"versions. The engine needs to update the format in order to use those "
"meshes.\n"
"\n"
"Press 'Restart & Upgrade' to run the surface upgrade tool which will update "
"and re-save all meshes and scenes. This update will restart the editor and "
"may take several minutes. Upgrading will make the meshes incompatible with "
"previous versions of Godot.\n"
"\n"
"Press 'Upgrade Only' to continue opening the scene as normal. The engine "
"will update each mesh in memory, but the update will not be saved. Choosing "
"this option will lead to slower load times every time this project is loaded."
"meshes. Please use the 'Upgrade Mesh Surfaces' tool from the 'Project > "
"Tools' menu. You can ignore this message and keep using outdated meshes, but "
"keep in mind that this leads to increased load times every time you load the "
"project."
msgstr ""
#: editor/surface_upgrade_tool.cpp
msgid "Restart & Upgrade"
msgid ""
"This project uses meshes with an outdated mesh format. Check the output log."
msgstr ""
#: editor/surface_upgrade_tool.cpp
#, fuzzy
msgid "Upgrade Only"
msgstr "Enumerazioak"
#: editor/surface_upgrade_tool.cpp
msgid "Upgrading All Meshes in Project"
msgstr ""
@@ -18494,13 +18484,17 @@ msgstr ""
msgid "Attempting to re-save "
msgstr ""
#: editor/surface_upgrade_tool.cpp
msgid "Attempting to remove "
msgstr ""
#: editor/surface_upgrade_tool.cpp
msgid ""
"The mesh format has changed in Godot 4.2, which affects both imported meshes "
"and meshes authored inside of Godot. The engine needs to update the format "
"in order to use those meshes.\n"
"\n"
"If your project predates Godot 4.2 and contains meshes we recommend you run "
"If your project predates Godot 4.2 and contains meshes, we recommend you run "
"this one time conversion tool. This update will restart the editor and may "
"take several minutes. Upgrading will make the meshes incompatible with "
"previous versions of Godot.\n"
@@ -18510,6 +18504,10 @@ msgid ""
"lead to slower load times every time this project is loaded."
msgstr ""
#: editor/surface_upgrade_tool.cpp
msgid "Restart & Upgrade"
msgstr ""
#: editor/window_wrapper.cpp
msgid "Make this panel floating in the screen %d."
msgstr ""