Sync translations with Godot 4.3

This commit is contained in:
Rémi Verschelde
2024-08-12 23:54:04 +02:00
parent de57fa217c
commit 40265f6485
177 changed files with 10725 additions and 5419 deletions

View File

@@ -5135,6 +5135,34 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
#: editor/editor_node.cpp
msgid "Preparing scenes for reload"
msgstr ""
#: editor/editor_node.cpp
msgid "Analyzing scene %s"
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Preparation done."
msgstr "Odvajanje:"
#: editor/editor_node.cpp
#, fuzzy
msgid "Scenes reloading"
msgstr "Skaliraj Selekciju"
#: editor/editor_node.cpp
#, fuzzy
msgid "Reloading..."
msgstr "Odvajanje:"
#: editor/editor_node.cpp
#, fuzzy
msgid "Reloading done."
msgstr "Ponovo Učitaj Sačuvanu Scenu"
#: editor/editor_node.cpp
msgid ""
"Changing the renderer requires restarting the editor.\n"
@@ -18603,6 +18631,10 @@ msgid ""
"recommended."
msgstr ""
#: editor/project_manager/project_dialog.cpp
msgid "New Game Project"
msgstr ""
#: editor/project_manager/project_dialog.cpp
msgid "Supports desktop platforms only."
msgstr ""
@@ -18697,10 +18729,6 @@ msgid ""
"Couldn't load project at '%s' (error %d). It may be missing or corrupted."
msgstr ""
#: editor/project_manager/project_dialog.cpp
msgid "New Game Project"
msgstr ""
#: editor/project_manager/project_dialog.cpp
msgid "Import & Edit"
msgstr ""
@@ -22387,6 +22415,16 @@ msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""
#: scene/2d/tile_map.cpp
msgid ""
"The TileMap node is deprecated as it is superseded by the use of multiple "
"TileMapLayer nodes.\n"
"To convert a TileMap to a set of TileMapLayer nodes, open the TileMap bottom "
"panel with this node selected, click the toolbox icon in the top-right "
"corner and choose \"Extract TileMap layers as individual TileMapLayer "
"nodes\"."
msgstr ""
#: scene/2d/tile_map.cpp
msgid ""
"A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\n"