mirror of
https://github.com/godotengine/godot-editor-l10n.git
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Sync translations with Godot 4.3
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47
editor/gl.po
47
editor/gl.po
@@ -5115,6 +5115,35 @@ msgid ""
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"Unable to write to file '%s', file in use, locked or lacking permissions."
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Preparing scenes for reload"
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msgstr ""
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#: editor/editor_node.cpp
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#, fuzzy
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msgid "Analyzing scene %s"
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msgstr "Analizando"
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#: editor/editor_node.cpp
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#, fuzzy
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msgid "Preparation done."
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msgstr "Escalar (Razón):"
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#: editor/editor_node.cpp
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#, fuzzy
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msgid "Scenes reloading"
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msgstr "Edición de Árbore de Escenas"
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#: editor/editor_node.cpp
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#, fuzzy
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msgid "Reloading..."
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msgstr "Cargando..."
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#: editor/editor_node.cpp
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#, fuzzy
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msgid "Reloading done."
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msgstr "Recargar Escena Gardada"
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#: editor/editor_node.cpp
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msgid ""
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"Changing the renderer requires restarting the editor.\n"
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@@ -19135,6 +19164,10 @@ msgid ""
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"recommended."
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msgstr ""
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#: editor/project_manager/project_dialog.cpp
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msgid "New Game Project"
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msgstr "Novo Proxecto de Xogo"
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#: editor/project_manager/project_dialog.cpp
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msgid "Supports desktop platforms only."
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msgstr ""
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@@ -19234,10 +19267,6 @@ msgstr ""
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"proxecto (erro %d). Pode ser que o arquivo non exista; ou que esté "
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"corrompido."
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#: editor/project_manager/project_dialog.cpp
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msgid "New Game Project"
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msgstr "Novo Proxecto de Xogo"
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#: editor/project_manager/project_dialog.cpp
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msgid "Import & Edit"
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msgstr "Importar e Editar"
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@@ -23087,6 +23116,16 @@ msgid ""
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"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
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msgstr ""
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#: scene/2d/tile_map.cpp
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msgid ""
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"The TileMap node is deprecated as it is superseded by the use of multiple "
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"TileMapLayer nodes.\n"
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"To convert a TileMap to a set of TileMapLayer nodes, open the TileMap bottom "
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"panel with this node selected, click the toolbox icon in the top-right "
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"corner and choose \"Extract TileMap layers as individual TileMapLayer "
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"nodes\"."
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msgstr ""
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#: scene/2d/tile_map.cpp
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msgid ""
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"A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\n"
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