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godot-docs/classes/class_visualshadernodetransformfunc.rst
2020-01-23 23:15:53 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeTransformFunc.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeTransformFunc:
VisualShaderNodeTransformFunc
=============================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Properties
----------
+--------------------------------------------------------------+------------------------------------------------------------------------+-------+
| :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` | :ref:`function<class_VisualShaderNodeTransformFunc_property_function>` | ``0`` |
+--------------------------------------------------------------+------------------------------------------------------------------------+-------+
Enumerations
------------
.. _enum_VisualShaderNodeTransformFunc_Function:
.. _class_VisualShaderNodeTransformFunc_constant_FUNC_INVERSE:
.. _class_VisualShaderNodeTransformFunc_constant_FUNC_TRANSPOSE:
enum **Function**:
- **FUNC_INVERSE** = **0**
- **FUNC_TRANSPOSE** = **1**
Property Descriptions
---------------------
.. _class_VisualShaderNodeTransformFunc_property_function:
- :ref:`Function<enum_VisualShaderNodeTransformFunc_Function>` **function**
+-----------+---------------------+
| *Default* | ``0`` |
+-----------+---------------------+
| *Setter* | set_function(value) |
+-----------+---------------------+
| *Getter* | get_function() |
+-----------+---------------------+