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godot-docs/classes/class_visualshadernodecubemapuniform.rst
2020-03-13 17:17:50 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeCubemapUniform.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeCubemapUniform:
VisualShaderNodeCubemapUniform
==============================
**Inherits:** :ref:`VisualShaderNodeTextureUniform<class_VisualShaderNodeTextureUniform>` **<** :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A :ref:`Cubemap<class_Cubemap>` uniform node to be used within the visual shader graph.
Description
-----------
Translated to ``uniform samplerCube`` in the shader language. The output value can be used as port for :ref:`VisualShaderNodeCubemap<class_VisualShaderNodeCubemap>`.