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godot-docs/classes/class_surfacetool.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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.. _class_SurfaceTool:
SurfaceTool
===========
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Helper tool to create geometry.
Member Functions
----------------
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`begin<class_SurfaceTool_begin>` **(** :ref:`int<class_int>` primitive **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_vertex<class_SurfaceTool_add_vertex>` **(** :ref:`Vector3<class_vector3>` vertex **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_color<class_SurfaceTool_add_color>` **(** :ref:`Color<class_color>` color **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_normal<class_SurfaceTool_add_normal>` **(** :ref:`Vector3<class_vector3>` normal **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_tangent<class_SurfaceTool_add_tangent>` **(** :ref:`Plane<class_plane>` tangent **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_uv<class_SurfaceTool_add_uv>` **(** :ref:`Vector2<class_vector2>` uv **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_uv2<class_SurfaceTool_add_uv2>` **(** :ref:`Vector2<class_vector2>` uv2 **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_bones<class_SurfaceTool_add_bones>` **(** :ref:`IntArray<class_intarray>` bones **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_weights<class_SurfaceTool_add_weights>` **(** :ref:`RealArray<class_realarray>` weights **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_smooth_group<class_SurfaceTool_add_smooth_group>` **(** :ref:`bool<class_bool>` smooth **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_material<class_SurfaceTool_set_material>` **(** :ref:`Material<class_material>` material **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`index<class_SurfaceTool_index>` **(** **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`deindex<class_SurfaceTool_deindex>` **(** **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`generate_normals<class_SurfaceTool_generate_normals>` **(** **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`Mesh<class_mesh>` | :ref:`commit<class_SurfaceTool_commit>` **(** :ref:`Mesh<class_mesh>` existing=Object() **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear<class_SurfaceTool_clear>` **(** **)** |
+--------------------------+------------------------------------------------------------------------------------------------------------+
Description
-----------
Helper tool to create geometry.
Member Function Description
---------------------------
.. _class_SurfaceTool_begin:
- void **begin** **(** :ref:`int<class_int>` primitive **)**
.. _class_SurfaceTool_add_vertex:
- void **add_vertex** **(** :ref:`Vector3<class_vector3>` vertex **)**
.. _class_SurfaceTool_add_color:
- void **add_color** **(** :ref:`Color<class_color>` color **)**
.. _class_SurfaceTool_add_normal:
- void **add_normal** **(** :ref:`Vector3<class_vector3>` normal **)**
.. _class_SurfaceTool_add_tangent:
- void **add_tangent** **(** :ref:`Plane<class_plane>` tangent **)**
.. _class_SurfaceTool_add_uv:
- void **add_uv** **(** :ref:`Vector2<class_vector2>` uv **)**
.. _class_SurfaceTool_add_uv2:
- void **add_uv2** **(** :ref:`Vector2<class_vector2>` uv2 **)**
.. _class_SurfaceTool_add_bones:
- void **add_bones** **(** :ref:`IntArray<class_intarray>` bones **)**
.. _class_SurfaceTool_add_weights:
- void **add_weights** **(** :ref:`RealArray<class_realarray>` weights **)**
.. _class_SurfaceTool_add_smooth_group:
- void **add_smooth_group** **(** :ref:`bool<class_bool>` smooth **)**
.. _class_SurfaceTool_set_material:
- void **set_material** **(** :ref:`Material<class_material>` material **)**
.. _class_SurfaceTool_index:
- void **index** **(** **)**
.. _class_SurfaceTool_deindex:
- void **deindex** **(** **)**
.. _class_SurfaceTool_generate_normals:
- void **generate_normals** **(** **)**
.. _class_SurfaceTool_commit:
- :ref:`Mesh<class_mesh>` **commit** **(** :ref:`Mesh<class_mesh>` existing=Object() **)**
.. _class_SurfaceTool_clear:
- void **clear** **(** **)**