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godot-docs/classes/class_spotlight.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
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.. _class_SpotLight:
SpotLight
=========
**Inherits:** :ref:`Light<class_light>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Spotlight :ref:`Light<class_light>`, such as a reflector spotlight or a latern.
Description
-----------
A SpotLight light is a type of :ref:`Light<class_light>` node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of :ref:`Light<class_light>`. TODO: Image of a spotlight.