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godot-docs/classes/class_shadermaterial.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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.. _class_ShaderMaterial:
ShaderMaterial
==============
**Inherits:** :ref:`Material<class_material>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_shader<class_ShaderMaterial_set_shader>` **(** :ref:`Shader<class_shader>` shader **)** |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Shader<class_shader>` | :ref:`get_shader<class_ShaderMaterial_get_shader>` **(** **)** const |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_shader_param<class_ShaderMaterial_set_shader_param>` **(** :ref:`String<class_string>` param, Variant value **)** |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
| Variant | :ref:`get_shader_param<class_ShaderMaterial_get_shader_param>` **(** :ref:`String<class_string>` param **)** const |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_ShaderMaterial_set_shader:
- void **set_shader** **(** :ref:`Shader<class_shader>` shader **)**
.. _class_ShaderMaterial_get_shader:
- :ref:`Shader<class_shader>` **get_shader** **(** **)** const
.. _class_ShaderMaterial_set_shader_param:
- void **set_shader_param** **(** :ref:`String<class_string>` param, Variant value **)**
.. _class_ShaderMaterial_get_shader_param:
- Variant **get_shader_param** **(** :ref:`String<class_string>` param **)** const