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godot-docs/classes/class_position2d.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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.. _class_Position2D:
Position2D
==========
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Generic 2D Position hint for editing.
Description
-----------
Generic 2D Position hint for editing. It's just like a plain :ref:`Node2D<class_node2d>` but displays as a cross in the 2D-Editor at all times.