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godot-docs/classes/class_menubutton.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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.. _class_MenuButton:
MenuButton
==========
**Inherits:** :ref:`Button<class_button>` **<** :ref:`BaseButton<class_basebutton>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Special button that brings up a :ref:`PopupMenu<class_popupmenu>` when clicked.
Member Functions
----------------
+------------------------------------+-----------------------------------------------------------+
| :ref:`PopupMenu<class_popupmenu>` | :ref:`get_popup<class_MenuButton_get_popup>` **(** **)** |
+------------------------------------+-----------------------------------------------------------+
Signals
-------
- **about_to_show** **(** **)**
Description
-----------
Special button that brings up a :ref:`PopupMenu<class_popupmenu>` when clicked. That's pretty much all it does, as it's just a helper class when bulding GUIs.
Member Function Description
---------------------------
.. _class_MenuButton_get_popup:
- :ref:`PopupMenu<class_popupmenu>` **get_popup** **(** **)**
Return the :ref:`PopupMenu<class_popupmenu>` contained in this button.