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godot-docs/classes/class_audiostream.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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.. _class_AudioStream:
AudioStream
===========
**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`AudioStreamSpeex<class_audiostreamspeex>`, :ref:`AudioStreamMPC<class_audiostreammpc>`, :ref:`AudioStreamOGGVorbis<class_audiostreamoggvorbis>`, :ref:`AudioStreamOpus<class_audiostreamopus>`
**Category:** Core
Brief Description
-----------------
Base class for audio streams.
Description
-----------
Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or requiere more flexibility than a :ref:`Sample<class_sample>`.