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53 lines
2.5 KiB
ReStructuredText
53 lines
2.5 KiB
ReStructuredText
.. _class_AnimatedSprite3D:
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AnimatedSprite3D
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================
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**Inherits:** :ref:`SpriteBase3D<class_spritebase3d>` **<** :ref:`GeometryInstance<class_geometryinstance>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_sprite_frames<class_AnimatedSprite3D_set_sprite_frames>` **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_texture>` | :ref:`get_sprite_frames<class_AnimatedSprite3D_get_sprite_frames>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame<class_AnimatedSprite3D_set_frame>` **(** :ref:`int<class_int>` frame **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_frame<class_AnimatedSprite3D_get_frame>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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Signals
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-------
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- **frame_changed** **(** **)**
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Member Function Description
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---------------------------
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.. _class_AnimatedSprite3D_set_sprite_frames:
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- void **set_sprite_frames** **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)**
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.. _class_AnimatedSprite3D_get_sprite_frames:
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- :ref:`Texture<class_texture>` **get_sprite_frames** **(** **)** const
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.. _class_AnimatedSprite3D_set_frame:
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- void **set_frame** **(** :ref:`int<class_int>` frame **)**
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.. _class_AnimatedSprite3D_get_frame:
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- :ref:`int<class_int>` **get_frame** **(** **)** const
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