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godot-docs/classes/class_visualscriptlocalvarset.rst
2018-09-13 01:56:47 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptLocalVarSet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptLocalVarSet:
VisualScriptLocalVarSet
=======================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Changes a local variable's value.
Description
-----------
Changes a local variable's value to the given input. The new value is also provided on an output Data port.
**Input Ports:**
- Sequence
- Data (variant): ``set``
**Output Ports:**
- Sequence
- Data (variant): ``get``
Property Descriptions
---------------------
.. _class_VisualScriptLocalVarSet_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **type** - The local variable's type.
.. _class_VisualScriptLocalVarSet_var_name:
- :ref:`String<class_String>` **var_name** - The local variable's name.