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godot-docs/classes/class_visualscriptfunctioncall.rst
2018-09-13 01:56:47 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptFunctionCall.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptFunctionCall:
VisualScriptFunctionCall
========================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Enumerations
------------
.. _enum_VisualScriptFunctionCall_CallMode:
enum **CallMode**
- **CALL_MODE_SELF** = **0**
- **CALL_MODE_NODE_PATH** = **1**
- **CALL_MODE_INSTANCE** = **2**
- **CALL_MODE_BASIC_TYPE** = **3**
- **CALL_MODE_SINGLETON** = **4**
.. _enum_VisualScriptFunctionCall_RPCCallMode:
enum **RPCCallMode**
- **RPC_DISABLED** = **0**
- **RPC_RELIABLE** = **1**
- **RPC_UNRELIABLE** = **2**
- **RPC_RELIABLE_TO_ID** = **3**
- **RPC_UNRELIABLE_TO_ID** = **4**
Property Descriptions
---------------------
.. _class_VisualScriptFunctionCall_base_script:
- :ref:`String<class_String>` **base_script**
.. _class_VisualScriptFunctionCall_base_type:
- :ref:`String<class_String>` **base_type**
.. _class_VisualScriptFunctionCall_basic_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **basic_type**
.. _class_VisualScriptFunctionCall_call_mode:
- :ref:`CallMode<enum_VisualScriptFunctionCall_CallMode>` **call_mode**
.. _class_VisualScriptFunctionCall_function:
- :ref:`String<class_String>` **function**
.. _class_VisualScriptFunctionCall_node_path:
- :ref:`NodePath<class_NodePath>` **node_path**
.. _class_VisualScriptFunctionCall_rpc_call_mode:
- :ref:`RPCCallMode<enum_VisualScriptFunctionCall_RPCCallMode>` **rpc_call_mode**
.. _class_VisualScriptFunctionCall_singleton:
- :ref:`String<class_String>` **singleton**
.. _class_VisualScriptFunctionCall_use_default_args:
- :ref:`int<class_int>` **use_default_args**
.. _class_VisualScriptFunctionCall_validate:
- :ref:`bool<class_bool>` **validate**