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godot-docs/classes/class_videoplayer.rst
2018-09-13 01:56:47 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VideoPlayer.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VideoPlayer:
VideoPlayer
===========
**Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Control for playing video streams.
Methods
-------
+--------------------------------+-----------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_stream_name<class_VideoPlayer_get_stream_name>` **(** **)** const |
+--------------------------------+-----------------------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`get_video_texture<class_VideoPlayer_get_video_texture>` **(** **)** |
+--------------------------------+-----------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing<class_VideoPlayer_is_playing>` **(** **)** const |
+--------------------------------+-----------------------------------------------------------------------------+
| void | :ref:`play<class_VideoPlayer_play>` **(** **)** |
+--------------------------------+-----------------------------------------------------------------------------+
| void | :ref:`stop<class_VideoPlayer_stop>` **(** **)** |
+--------------------------------+-----------------------------------------------------------------------------+
Signals
-------
.. _class_VideoPlayer_finished:
- **finished** **(** **)**
Emitted when playback is finished.
Description
-----------
Control node for playing video streams. Supported formats are WebM and OGV Theora.
Property Descriptions
---------------------
.. _class_VideoPlayer_audio_track:
- :ref:`int<class_int>` **audio_track** - The embedded audio track to play.
.. _class_VideoPlayer_autoplay:
- :ref:`bool<class_bool>` **autoplay** - If ``true`` playback starts when the scene loads. Default value: ``false``.
.. _class_VideoPlayer_buffering_msec:
- :ref:`int<class_int>` **buffering_msec** - Amount of time in milliseconds to store in buffer while playing.
.. _class_VideoPlayer_bus:
- :ref:`String<class_String>` **bus** - Audio bus to use for sound playback.
.. _class_VideoPlayer_expand:
- :ref:`bool<class_bool>` **expand** - If ``true`` the video scales to the control size. Default value: ``true``.
.. _class_VideoPlayer_paused:
- :ref:`bool<class_bool>` **paused** - If ``true`` the video is paused.
.. _class_VideoPlayer_stream:
- :ref:`VideoStream<class_VideoStream>` **stream**
.. _class_VideoPlayer_stream_position:
- :ref:`float<class_float>` **stream_position** - The current position of the stream, in seconds.
.. _class_VideoPlayer_volume:
- :ref:`float<class_float>` **volume** - Audio volume as a linear value.
.. _class_VideoPlayer_volume_db:
- :ref:`float<class_float>` **volume_db** - Audio volume in dB.
Method Descriptions
-------------------
.. _class_VideoPlayer_get_stream_name:
- :ref:`String<class_String>` **get_stream_name** **(** **)** const
Returns the video stream's name.
.. _class_VideoPlayer_get_video_texture:
- :ref:`Texture<class_Texture>` **get_video_texture** **(** **)**
Returns the current frame as a :ref:`Texture<class_Texture>`.
.. _class_VideoPlayer_is_playing:
- :ref:`bool<class_bool>` **is_playing** **(** **)** const
Returns ``true`` if the video is playing.
.. _class_VideoPlayer_play:
- void **play** **(** **)**
Starts the video playback.
.. _class_VideoPlayer_stop:
- void **stop** **(** **)**
Stops the video playback.