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47 lines
1.4 KiB
ReStructuredText
47 lines
1.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CylinderMesh.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CylinderMesh:
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CylinderMesh
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============
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**Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Class representing a cylindrical :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
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Description
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-----------
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Class representing a cylindrical :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
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Property Descriptions
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---------------------
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.. _class_CylinderMesh_bottom_radius:
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- :ref:`float<class_float>` **bottom_radius** - Bottom radius of the cylinder. Defaults to 1.0.
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.. _class_CylinderMesh_height:
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- :ref:`float<class_float>` **height** - Full height of the cylinder. Defaults to 2.0.
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.. _class_CylinderMesh_radial_segments:
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- :ref:`int<class_int>` **radial_segments** - Number of radial segments on the cylinder. Defaults to 64.
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.. _class_CylinderMesh_rings:
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- :ref:`int<class_int>` **rings** - Number of edge rings along the height of the cylinder. Defaults to 4.
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.. _class_CylinderMesh_top_radius:
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- :ref:`float<class_float>` **top_radius** - Top radius of the cylinder. Defaults to 1.0.
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