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godot-docs/classes/class_audioeffect.rst
2018-09-13 01:56:47 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AudioEffect.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AudioEffect:
AudioEffect
===========
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`AudioEffectCompressor<class_AudioEffectCompressor>`, :ref:`AudioEffectLimiter<class_AudioEffectLimiter>`, :ref:`AudioEffectAmplify<class_AudioEffectAmplify>`, :ref:`AudioEffectFilter<class_AudioEffectFilter>`, :ref:`AudioEffectDistortion<class_AudioEffectDistortion>`, :ref:`AudioEffectDelay<class_AudioEffectDelay>`, :ref:`AudioEffectStereoEnhance<class_AudioEffectStereoEnhance>`, :ref:`AudioEffectReverb<class_AudioEffectReverb>`, :ref:`AudioEffectPanner<class_AudioEffectPanner>`, :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectPitchShift<class_AudioEffectPitchShift>`, :ref:`AudioEffectRecord<class_AudioEffectRecord>`, :ref:`AudioEffectChorus<class_AudioEffectChorus>`, :ref:`AudioEffectPhaser<class_AudioEffectPhaser>`
**Category:** Core
Brief Description
-----------------
Audio Effect For Audio.
Description
-----------
Base resource for audio bus. Applies an audio effect on the bus that the resource is applied on.