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Step by step
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============
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This series builds upon the :ref:`Introduction to Godot
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<toc-learn-introduction>` and will get you started with the editor and the
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engine. You will learn more about nodes and scenes, code your first classes with
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GDScript, use signals to make nodes communicate with one another, and more.
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The following lessons are here to prepare you for :ref:`doc_your_first_2d_game`, a
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step-by-step tutorial where you will code a game from scratch. By the end of it,
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you will have the necessary foundations to explore more features in other
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sections. We also included links to pages that cover a given topic in-depth
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where appropriate.
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.. toctree::
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:maxdepth: 1
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:name: toc-learn-step_by_step
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nodes_and_scenes
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instancing
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scripting_languages
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scripting_first_script
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scripting_player_input
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signals
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