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215 lines
10 KiB
ReStructuredText
215 lines
10 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/XRNode3D.xml.
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.. _class_XRNode3D:
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XRNode3D
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========
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**Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`XRAnchor3D<class_XRAnchor3D>`, :ref:`XRController3D<class_XRController3D>`
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A spatial node that has its position automatically updated by the :ref:`XRServer<class_XRServer>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This node can be bound to a specific pose of a :ref:`XRPositionalTracker<class_XRPositionalTracker>` and will automatically have its :ref:`Node3D.transform<class_Node3D_property_transform>` updated by the :ref:`XRServer<class_XRServer>`. Nodes of this type must be added as children of the :ref:`XROrigin3D<class_XROrigin3D>` node.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`XR documentation index <../tutorials/xr/index>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------------------+---------------------------------------------------------------------+----------------+
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| :ref:`StringName<class_StringName>` | :ref:`pose<class_XRNode3D_property_pose>` | ``&"default"`` |
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+-------------------------------------+---------------------------------------------------------------------+----------------+
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| :ref:`bool<class_bool>` | :ref:`show_when_tracked<class_XRNode3D_property_show_when_tracked>` | ``false`` |
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+-------------------------------------+---------------------------------------------------------------------+----------------+
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| :ref:`StringName<class_StringName>` | :ref:`tracker<class_XRNode3D_property_tracker>` | ``&""`` |
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+-------------------------------------+---------------------------------------------------------------------+----------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_has_tracking_data<class_XRNode3D_method_get_has_tracking_data>`\ (\ ) |const| |
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+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_is_active<class_XRNode3D_method_get_is_active>`\ (\ ) |const| |
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+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`XRPose<class_XRPose>` | :ref:`get_pose<class_XRNode3D_method_get_pose>`\ (\ ) |
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+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`trigger_haptic_pulse<class_XRNode3D_method_trigger_haptic_pulse>`\ (\ action_name\: :ref:`String<class_String>`, frequency\: :ref:`float<class_float>`, amplitude\: :ref:`float<class_float>`, duration_sec\: :ref:`float<class_float>`, delay_sec\: :ref:`float<class_float>`\ ) |
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+-----------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Signals
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-------
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.. _class_XRNode3D_signal_tracking_changed:
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.. rst-class:: classref-signal
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**tracking_changed**\ (\ tracking\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_XRNode3D_signal_tracking_changed>`
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Emitted when the :ref:`tracker<class_XRNode3D_property_tracker>` starts or stops receiving updated tracking data for the :ref:`pose<class_XRNode3D_property_pose>` being tracked. The ``tracking`` argument indicates whether the tracker is getting updated tracking data.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_XRNode3D_property_pose:
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.. rst-class:: classref-property
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:ref:`StringName<class_StringName>` **pose** = ``&"default"`` :ref:`🔗<class_XRNode3D_property_pose>`
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.. rst-class:: classref-property-setget
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- |void| **set_pose_name**\ (\ value\: :ref:`StringName<class_StringName>`\ )
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- :ref:`StringName<class_StringName>` **get_pose_name**\ (\ )
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The name of the pose we're bound to. Which poses a tracker supports is not known during design time.
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Godot defines number of standard pose names such as ``aim`` and ``grip`` but other may be configured within a given :ref:`XRInterface<class_XRInterface>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_XRNode3D_property_show_when_tracked:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **show_when_tracked** = ``false`` :ref:`🔗<class_XRNode3D_property_show_when_tracked>`
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.. rst-class:: classref-property-setget
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- |void| **set_show_when_tracked**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_show_when_tracked**\ (\ )
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Enables showing the node when tracking starts, and hiding the node when tracking is lost.
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.. rst-class:: classref-item-separator
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----
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.. _class_XRNode3D_property_tracker:
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.. rst-class:: classref-property
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:ref:`StringName<class_StringName>` **tracker** = ``&""`` :ref:`🔗<class_XRNode3D_property_tracker>`
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.. rst-class:: classref-property-setget
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- |void| **set_tracker**\ (\ value\: :ref:`StringName<class_StringName>`\ )
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- :ref:`StringName<class_StringName>` **get_tracker**\ (\ )
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The name of the tracker we're bound to. Which trackers are available is not known during design time.
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Godot defines a number of standard trackers such as ``left_hand`` and ``right_hand`` but others may be configured within a given :ref:`XRInterface<class_XRInterface>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_XRNode3D_method_get_has_tracking_data:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_has_tracking_data**\ (\ ) |const| :ref:`🔗<class_XRNode3D_method_get_has_tracking_data>`
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Returns ``true`` if the :ref:`tracker<class_XRNode3D_property_tracker>` has current tracking data for the :ref:`pose<class_XRNode3D_property_pose>` being tracked.
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.. rst-class:: classref-item-separator
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----
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.. _class_XRNode3D_method_get_is_active:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_is_active**\ (\ ) |const| :ref:`🔗<class_XRNode3D_method_get_is_active>`
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Returns ``true`` if the :ref:`tracker<class_XRNode3D_property_tracker>` has been registered and the :ref:`pose<class_XRNode3D_property_pose>` is being tracked.
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.. rst-class:: classref-item-separator
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----
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.. _class_XRNode3D_method_get_pose:
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.. rst-class:: classref-method
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:ref:`XRPose<class_XRPose>` **get_pose**\ (\ ) :ref:`🔗<class_XRNode3D_method_get_pose>`
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Returns the :ref:`XRPose<class_XRPose>` containing the current state of the pose being tracked. This gives access to additional properties of this pose.
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.. rst-class:: classref-item-separator
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----
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.. _class_XRNode3D_method_trigger_haptic_pulse:
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.. rst-class:: classref-method
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|void| **trigger_haptic_pulse**\ (\ action_name\: :ref:`String<class_String>`, frequency\: :ref:`float<class_float>`, amplitude\: :ref:`float<class_float>`, duration_sec\: :ref:`float<class_float>`, delay_sec\: :ref:`float<class_float>`\ ) :ref:`🔗<class_XRNode3D_method_trigger_haptic_pulse>`
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Triggers a haptic pulse on a device associated with this interface.
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\ ``action_name`` is the name of the action for this pulse.
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\ ``frequency`` is the frequency of the pulse, set to ``0.0`` to have the system use a default frequency.
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\ ``amplitude`` is the amplitude of the pulse between ``0.0`` and ``1.0``.
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\ ``duration_sec`` is the duration of the pulse in seconds.
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\ ``delay_sec`` is a delay in seconds before the pulse is given.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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