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125 lines
7.9 KiB
ReStructuredText
125 lines
7.9 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AnimationNodeBlendSpace1D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AnimationNodeBlendSpace1D:
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AnimationNodeBlendSpace1D
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=========================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Properties
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----------
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+-----------------------------+--------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` |
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+-----------------------------+--------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` |
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+-----------------------------+--------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` |
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+-----------------------------+--------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` |
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+-----------------------------+--------------------------------------------------------------------------+
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Methods
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-------
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** const |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** const |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** const |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_AnimationNodeBlendSpace1D_property_max_space:
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- :ref:`float<class_float>` **max_space**
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+----------+----------------------+
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| *Setter* | set_max_space(value) |
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+----------+----------------------+
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| *Getter* | get_max_space() |
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+----------+----------------------+
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.. _class_AnimationNodeBlendSpace1D_property_min_space:
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- :ref:`float<class_float>` **min_space**
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+----------+----------------------+
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| *Setter* | set_min_space(value) |
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+----------+----------------------+
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| *Getter* | get_min_space() |
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+----------+----------------------+
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.. _class_AnimationNodeBlendSpace1D_property_snap:
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- :ref:`float<class_float>` **snap**
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+----------+-----------------+
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| *Setter* | set_snap(value) |
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+----------+-----------------+
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| *Getter* | get_snap() |
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+----------+-----------------+
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.. _class_AnimationNodeBlendSpace1D_property_value_label:
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- :ref:`String<class_String>` **value_label**
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+----------+------------------------+
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| *Setter* | set_value_label(value) |
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+----------+------------------------+
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| *Getter* | get_value_label() |
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+----------+------------------------+
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Method Descriptions
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-------------------
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.. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
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- void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
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- :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
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- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
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- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
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.. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
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- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
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- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
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- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
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