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90 lines
3.5 KiB
ReStructuredText
90 lines
3.5 KiB
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the RDUniform.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_RDUniform:
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RDUniform
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=========
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**Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+------------------------------------------------------+------------------------------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`binding<class_RDUniform_property_binding>` | ``0`` |
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+------------------------------------------------------+------------------------------------------------------------+-------+
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| :ref:`UniformType<enum_RenderingDevice_UniformType>` | :ref:`uniform_type<class_RDUniform_property_uniform_type>` | ``3`` |
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+------------------------------------------------------+------------------------------------------------------------+-------+
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Methods
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-------
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+---------------------------+-----------------------------------------------------------------------------------+
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| void | :ref:`add_id<class_RDUniform_method_add_id>` **(** :ref:`RID<class_RID>` id **)** |
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+---------------------------+-----------------------------------------------------------------------------------+
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| void | :ref:`clear_ids<class_RDUniform_method_clear_ids>` **(** **)** |
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+---------------------------+-----------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`get_ids<class_RDUniform_method_get_ids>` **(** **)** |const| |
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+---------------------------+-----------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_RDUniform_property_binding:
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- :ref:`int<class_int>` **binding**
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+-----------+--------------------+
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| *Default* | ``0`` |
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+-----------+--------------------+
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| *Setter* | set_binding(value) |
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+-----------+--------------------+
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| *Getter* | get_binding() |
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+-----------+--------------------+
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----
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.. _class_RDUniform_property_uniform_type:
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- :ref:`UniformType<enum_RenderingDevice_UniformType>` **uniform_type**
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+-----------+-------------------------+
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| *Default* | ``3`` |
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+-----------+-------------------------+
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| *Setter* | set_uniform_type(value) |
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+-----------+-------------------------+
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| *Getter* | get_uniform_type() |
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+-----------+-------------------------+
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Method Descriptions
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-------------------
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.. _class_RDUniform_method_add_id:
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- void **add_id** **(** :ref:`RID<class_RID>` id **)**
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----
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.. _class_RDUniform_method_clear_ids:
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- void **clear_ids** **(** **)**
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----
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.. _class_RDUniform_method_get_ids:
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- :ref:`Array<class_Array>` **get_ids** **(** **)** |const|
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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