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godot-docs/classes/class_panoramaskymaterial.rst
2021-10-06 11:19:07 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PanoramaSkyMaterial.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PanoramaSkyMaterial:
PanoramaSkyMaterial
===================
**Inherits:** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A :ref:`Material<class_Material>` used with :ref:`Sky<class_Sky>` to draw a background texture.
Description
-----------
A resource referenced in a :ref:`Sky<class_Sky>` that is used to draw a background. The Panorama sky material functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map.
Using an HDR panorama is strongly recommended for accurate, high-quality reflections. Godot supports the Radiance HDR (``.hdr``) and OpenEXR (``.exr``) image formats for this purpose.
You can use `this tool <https://danilw.github.io/GLSL-howto/cubemap_to_panorama_js/cubemap_to_panorama.html>`__ to convert a cube map to an equirectangular sky map.
Properties
----------
+-----------------------------------+--------------------------------------------------------------+
| :ref:`Texture2D<class_Texture2D>` | :ref:`panorama<class_PanoramaSkyMaterial_property_panorama>` |
+-----------------------------------+--------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_PanoramaSkyMaterial_property_panorama:
- :ref:`Texture2D<class_Texture2D>` **panorama**
+----------+---------------------+
| *Setter* | set_panorama(value) |
+----------+---------------------+
| *Getter* | get_panorama() |
+----------+---------------------+
:ref:`Texture2D<class_Texture2D>` to be applied to the ``PanoramaSkyMaterial``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`