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godot-docs/classes/class_imagetexture3d.rst
2021-10-06 11:19:07 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ImageTexture3D.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ImageTexture3D:
ImageTexture3D
==============
**Inherits:** :ref:`Texture3D<class_Texture3D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Methods
-------
+---------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`create<class_ImageTexture3D_method_create>` **(** :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`bool<class_bool>` use_mipmaps, :ref:`Image[]<class_Image>` data **)** |
+---------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update<class_ImageTexture3D_method_update>` **(** :ref:`Image[]<class_Image>` data **)** |
+---------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_ImageTexture3D_method_create:
- :ref:`Error<enum_@GlobalScope_Error>` **create** **(** :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`bool<class_bool>` use_mipmaps, :ref:`Image[]<class_Image>` data **)**
----
.. _class_ImageTexture3D_method_update:
- void **update** **(** :ref:`Image[]<class_Image>` data **)**
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`