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godot-docs/tutorials/physics
A Thousand Ships 7df8fe736f [Manual] Clarify use of delta with move_and_slide
Added details to clarify that while `velocity` should not be multiplied
by `delta`, `gravity` still should.

(cherry picked from commit c6bf5d4c28)
2024-07-24 20:31:29 +02:00
..
2023-09-21 22:18:55 -07:00