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f2ce3eee913e587347fbd586378849d4d468a888
godot-docs/tutorials/shaders/shader_reference
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tetrapod00 f2ce3eee91 Standardize renderer names and terms
2024-11-29 13:26:48 -08:00
..
img
Document global and per-instance uniforms in Shading language (#6414)
2022-12-23 17:30:28 +01:00
canvas_item_shader.rst
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
2024-11-08 17:28:29 -08:00
fog_shader.rst
Standardize style within spatial_shader.rst, etc
2024-09-20 12:36:09 -07:00
index.rst
Improve shader function descriptions (#9338)
2024-11-19 22:41:36 -08:00
particle_shader.rst
Standardize style within spatial_shader.rst, etc
2024-09-20 12:36:09 -07:00
shader_functions.rst
Remove extra paragraph textureQueryLod from shader_functions.rst
2024-11-23 12:32:44 +03:00
shader_preprocessor.rst
Document CURRENT_RENDERER built-in shader define
2024-11-08 12:40:19 -08:00
shading_language.rst
Add samplerExternalOES type to variable types of shading language
2024-11-21 23:42:55 +03:00
sky_shader.rst
Standardize style within spatial_shader.rst, etc
2024-09-20 12:36:09 -07:00
spatial_shader.rst
Standardize renderer names and terms
2024-11-29 13:26:48 -08:00
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