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godot-docs/classes/class_audioeffectchorus.rst
2017-10-21 14:03:27 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AudioEffectChorus.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AudioEffectChorus:
AudioEffectChorus
=================
**Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Adds a chorus audio effect.
Member Functions
----------------
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_dry<class_AudioEffectChorus_get_dry>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_voice_count<class_AudioEffectChorus_get_voice_count>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_cutoff_hz<class_AudioEffectChorus_get_voice_cutoff_hz>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_delay_ms<class_AudioEffectChorus_get_voice_delay_ms>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_depth_ms<class_AudioEffectChorus_get_voice_depth_ms>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_level_db<class_AudioEffectChorus_get_voice_level_db>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_pan<class_AudioEffectChorus_get_voice_pan>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_voice_rate_hz<class_AudioEffectChorus_get_voice_rate_hz>` **(** :ref:`int<class_int>` voice_idx **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_wet<class_AudioEffectChorus_get_wet>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_dry<class_AudioEffectChorus_set_dry>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_count<class_AudioEffectChorus_set_voice_count>` **(** :ref:`int<class_int>` voices **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_cutoff_hz<class_AudioEffectChorus_set_voice_cutoff_hz>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_delay_ms<class_AudioEffectChorus_set_voice_delay_ms>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_depth_ms<class_AudioEffectChorus_set_voice_depth_ms>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_level_db<class_AudioEffectChorus_set_voice_level_db>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_pan<class_AudioEffectChorus_set_voice_pan>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_voice_rate_hz<class_AudioEffectChorus_set_voice_rate_hz>` **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_wet<class_AudioEffectChorus_set_wet>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_AudioEffectChorus_dry:
- :ref:`float<class_float>` **dry** - The effect's raw signal.
.. _class_AudioEffectChorus_voice/1/cutoff_hz:
- :ref:`float<class_float>` **voice/1/cutoff_hz** - The voice's cutoff frequency.
.. _class_AudioEffectChorus_voice/1/delay_ms:
- :ref:`float<class_float>` **voice/1/delay_ms** - The voice's signal delay.
.. _class_AudioEffectChorus_voice/1/depth_ms:
- :ref:`float<class_float>` **voice/1/depth_ms** - The voice filter's depth.
.. _class_AudioEffectChorus_voice/1/level_db:
- :ref:`float<class_float>` **voice/1/level_db** - The voice's volume.
.. _class_AudioEffectChorus_voice/1/pan:
- :ref:`float<class_float>` **voice/1/pan** - The voice's pan level.
.. _class_AudioEffectChorus_voice/1/rate_hz:
- :ref:`float<class_float>` **voice/1/rate_hz** - The voice's filter rate.
.. _class_AudioEffectChorus_voice/2/cutoff_hz:
- :ref:`float<class_float>` **voice/2/cutoff_hz** - The voice's cutoff frequency.
.. _class_AudioEffectChorus_voice/2/delay_ms:
- :ref:`float<class_float>` **voice/2/delay_ms** - The voice's signal delay.
.. _class_AudioEffectChorus_voice/2/depth_ms:
- :ref:`float<class_float>` **voice/2/depth_ms** - The voice filter's depth.
.. _class_AudioEffectChorus_voice/2/level_db:
- :ref:`float<class_float>` **voice/2/level_db** - The voice's volume.
.. _class_AudioEffectChorus_voice/2/pan:
- :ref:`float<class_float>` **voice/2/pan** - The voice's pan level.
.. _class_AudioEffectChorus_voice/2/rate_hz:
- :ref:`float<class_float>` **voice/2/rate_hz** - The voice's filter rate.
.. _class_AudioEffectChorus_voice/3/cutoff_hz:
- :ref:`float<class_float>` **voice/3/cutoff_hz** - The voice's cutoff frequency.
.. _class_AudioEffectChorus_voice/3/delay_ms:
- :ref:`float<class_float>` **voice/3/delay_ms** - The voice's signal delay.
.. _class_AudioEffectChorus_voice/3/depth_ms:
- :ref:`float<class_float>` **voice/3/depth_ms** - The voice filter's depth.
.. _class_AudioEffectChorus_voice/3/level_db:
- :ref:`float<class_float>` **voice/3/level_db** - The voice's volume.
.. _class_AudioEffectChorus_voice/3/pan:
- :ref:`float<class_float>` **voice/3/pan** - The voice's pan level.
.. _class_AudioEffectChorus_voice/3/rate_hz:
- :ref:`float<class_float>` **voice/3/rate_hz** - The voice's filter rate.
.. _class_AudioEffectChorus_voice/4/cutoff_hz:
- :ref:`float<class_float>` **voice/4/cutoff_hz** - The voice's cutoff frequency.
.. _class_AudioEffectChorus_voice/4/delay_ms:
- :ref:`float<class_float>` **voice/4/delay_ms** - The voice's signal delay.
.. _class_AudioEffectChorus_voice/4/depth_ms:
- :ref:`float<class_float>` **voice/4/depth_ms** - The voice filter's depth.
.. _class_AudioEffectChorus_voice/4/level_db:
- :ref:`float<class_float>` **voice/4/level_db** - The voice's volume.
.. _class_AudioEffectChorus_voice/4/pan:
- :ref:`float<class_float>` **voice/4/pan** - The voice's pan level.
.. _class_AudioEffectChorus_voice/4/rate_hz:
- :ref:`float<class_float>` **voice/4/rate_hz** - The voice's filter rate.
.. _class_AudioEffectChorus_voice_count:
- :ref:`int<class_int>` **voice_count** - The amount of voices in the effect.
.. _class_AudioEffectChorus_wet:
- :ref:`float<class_float>` **wet** - The effect's processed signal.
Description
-----------
Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
Member Function Description
---------------------------
.. _class_AudioEffectChorus_get_dry:
- :ref:`float<class_float>` **get_dry** **(** **)** const
Returns the set dry ratio.
.. _class_AudioEffectChorus_get_voice_count:
- :ref:`int<class_int>` **get_voice_count** **(** **)** const
Returns the set voice count.
.. _class_AudioEffectChorus_get_voice_cutoff_hz:
- :ref:`float<class_float>` **get_voice_cutoff_hz** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice's set cutoff frequency.
.. _class_AudioEffectChorus_get_voice_delay_ms:
- :ref:`float<class_float>` **get_voice_delay_ms** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice's set delay.
.. _class_AudioEffectChorus_get_voice_depth_ms:
- :ref:`float<class_float>` **get_voice_depth_ms** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice's set filter depth.
.. _class_AudioEffectChorus_get_voice_level_db:
- :ref:`float<class_float>` **get_voice_level_db** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice's set maximum volume.
.. _class_AudioEffectChorus_get_voice_pan:
- :ref:`float<class_float>` **get_voice_pan** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice's set pan.
.. _class_AudioEffectChorus_get_voice_rate_hz:
- :ref:`float<class_float>` **get_voice_rate_hz** **(** :ref:`int<class_int>` voice_idx **)** const
Returns the voice filter's set rate in cycles.
.. _class_AudioEffectChorus_get_wet:
- :ref:`float<class_float>` **get_wet** **(** **)** const
Returns the set applied wetness of the effect.
.. _class_AudioEffectChorus_set_dry:
- void **set_dry** **(** :ref:`float<class_float>` amount **)**
Returns the set applied dryness of the effect.
.. _class_AudioEffectChorus_set_voice_count:
- void **set_voice_count** **(** :ref:`int<class_int>` voices **)**
Set the number of voices in the effect's filter.
.. _class_AudioEffectChorus_set_voice_cutoff_hz:
- void **set_voice_cutoff_hz** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` cutoff_hz **)**
Set the cutoff frequency of the voice. The maximum frequency the voice may affect.
.. _class_AudioEffectChorus_set_voice_delay_ms:
- void **set_voice_delay_ms** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` delay_ms **)**
Set the delay of the voice's signal.
.. _class_AudioEffectChorus_set_voice_depth_ms:
- void **set_voice_depth_ms** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` depth_ms **)**
Set the filter depth of the voice's signal.
.. _class_AudioEffectChorus_set_voice_level_db:
- void **set_voice_level_db** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` level_db **)**
Set the volume level of the voice.
.. _class_AudioEffectChorus_set_voice_pan:
- void **set_voice_pan** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` pan **)**
Set the pan level of the voice.
.. _class_AudioEffectChorus_set_voice_rate_hz:
- void **set_voice_rate_hz** **(** :ref:`int<class_int>` voice_idx, :ref:`float<class_float>` rate_hz **)**
Set the voice filter's rate.
.. _class_AudioEffectChorus_set_wet:
- void **set_wet** **(** :ref:`float<class_float>` amount **)**
Set the amount of effect.