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41 lines
1.3 KiB
ReStructuredText
41 lines
1.3 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioStream.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioStream:
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AudioStream
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===========
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**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`AudioStreamSample<class_audiostreamsample>`, :ref:`AudioStreamRandomPitch<class_audiostreamrandompitch>`, :ref:`AudioStreamOGGVorbis<class_audiostreamoggvorbis>`
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**Category:** Core
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Brief Description
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-----------------
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Base class for audio streams.
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Member Functions
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----------------
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+----------------------------+-------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_length<class_AudioStream_get_length>` **(** **)** const |
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+----------------------------+-------------------------------------------------------------------+
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Description
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-----------
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Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a Sample.
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Member Function Description
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---------------------------
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.. _class_AudioStream_get_length:
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- :ref:`float<class_float>` **get_length** **(** **)** const
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