Files
godot-docs/classes/class_visualscriptselect.rst
2017-10-21 14:03:27 +02:00

65 lines
1.8 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptSelect.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptSelect:
VisualScriptSelect
==================
**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Chooses between two input values.
Member Functions
----------------
+------------------------+---------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_typed<class_VisualScriptSelect_get_typed>` **(** **)** const |
+------------------------+---------------------------------------------------------------------------------------------+
| void | :ref:`set_typed<class_VisualScriptSelect_set_typed>` **(** :ref:`int<class_int>` type **)** |
+------------------------+---------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_VisualScriptSelect_type:
- :ref:`int<class_int>` **type** - The input variables' type.
Description
-----------
Chooses between two input values based on a Boolean condition.
**Input Ports:**
- Data (boolean): ``cond``
- Data (variant): ``a``
- Data (variant): ``b``
**Output Ports:**
- Data (variant): ``out``
Member Function Description
---------------------------
.. _class_VisualScriptSelect_get_typed:
- :ref:`int<class_int>` **get_typed** **(** **)** const
.. _class_VisualScriptSelect_set_typed:
- void **set_typed** **(** :ref:`int<class_int>` type **)**