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72 lines
2.8 KiB
ReStructuredText
72 lines
2.8 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptInputAction.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptInputAction:
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VisualScriptInputAction
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_action_mode<class_VisualScriptInputAction_get_action_mode>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_string>` | :ref:`get_action_name<class_VisualScriptInputAction_get_action_name>` **(** **)** const |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_action_mode<class_VisualScriptInputAction_set_action_mode>` **(** :ref:`int<class_int>` mode **)** |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_action_name<class_VisualScriptInputAction_set_action_name>` **(** :ref:`String<class_string>` name **)** |
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+------------------------------+--------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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.. _class_VisualScriptInputAction_action:
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- :ref:`String<class_string>` **action**
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.. _class_VisualScriptInputAction_mode:
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- :ref:`int<class_int>` **mode**
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Numeric Constants
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-----------------
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- **MODE_PRESSED** = **0**
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- **MODE_RELEASED** = **1**
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- **MODE_JUST_PRESSED** = **2**
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- **MODE_JUST_RELEASED** = **3**
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Member Function Description
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---------------------------
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.. _class_VisualScriptInputAction_get_action_mode:
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- :ref:`int<class_int>` **get_action_mode** **(** **)** const
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.. _class_VisualScriptInputAction_get_action_name:
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- :ref:`String<class_string>` **get_action_name** **(** **)** const
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.. _class_VisualScriptInputAction_set_action_mode:
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- void **set_action_mode** **(** :ref:`int<class_int>` mode **)**
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.. _class_VisualScriptInputAction_set_action_name:
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- void **set_action_name** **(** :ref:`String<class_string>` name **)**
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