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godot-docs/contributing/development/configuring_an_ide/index.rst
Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00

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Configuring an IDE
==================
We assume that you have already `cloned <https://github.com/godotengine/godot>`_
and :ref:`compiled <toc-devel-compiling>` Godot.
You can easily develop Godot with any text editor and by invoking ``scons``
on the command line, but if you want to work with an IDE (Integrated
Development Environment), here are setup instructions for some popular ones:
.. toctree::
:maxdepth: 1
:name: toc-devel-configuring_an_ide
android_studio
clion
code_blocks
kdevelop
qt_creator
visual_studio
visual_studio_code
xcode
It is possible to use other IDEs, but their setup is not documented yet.