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godot-docs/classes/class_semaphore.rst

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Semaphore.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Semaphore:
Semaphore
=========
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A synchronization semaphore.
Description
-----------
A synchronization semaphore which can be used to synchronize multiple :ref:`Thread<class_Thread>`\ s. Initialized to zero on creation. Be careful to avoid deadlocks. For a binary version, see :ref:`Mutex<class_Mutex>`.
Tutorials
---------
- :doc:`../tutorials/performance/using_multiple_threads`
Methods
-------
+---------------------------------------+--------------------------------------------------------------+
| void | :ref:`post<class_Semaphore_method_post>` **(** **)** |
+---------------------------------------+--------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`try_wait<class_Semaphore_method_try_wait>` **(** **)** |
+---------------------------------------+--------------------------------------------------------------+
| void | :ref:`wait<class_Semaphore_method_wait>` **(** **)** |
+---------------------------------------+--------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_Semaphore_method_post:
- void **post** **(** **)**
Lowers the ``Semaphore``, allowing one more thread in.
----
.. _class_Semaphore_method_try_wait:
- :ref:`Error<enum_@GlobalScope_Error>` **try_wait** **(** **)**
Like :ref:`wait<class_Semaphore_method_wait>`, but won't block, so if the value is zero, fails immediately and returns :ref:`@GlobalScope.ERR_BUSY<class_@GlobalScope_constant_ERR_BUSY>`. If non-zero, it returns :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` to report success.
----
.. _class_Semaphore_method_wait:
- void **wait** **(** **)**
Waits for the ``Semaphore``, if its value is zero, blocks until non-zero.