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godot-docs/classes/class_visualshadernodeparticleemit.rst
2023-01-11 14:54:24 +01:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeParticleEmit.xml.
.. _class_VisualShaderNodeParticleEmit:
VisualShaderNodeParticleEmit
============================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A visual shader node that forces to emit a particle from a sub-emitter.
.. rst-class:: classref-introduction-group
Description
-----------
This node internally calls ``emit_subparticle`` shader method. It will emit a particle from the configured sub-emitter and also allows to customize how its emitted. Requires a sub-emitter assigned to the particles node with this shader.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------------------------------------------+-----------------------------------------------------------------+--------+
| :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` | :ref:`flags<class_VisualShaderNodeParticleEmit_property_flags>` | ``31`` |
+---------------------------------------------------------------+-----------------------------------------------------------------+--------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_VisualShaderNodeParticleEmit_EmitFlags:
.. rst-class:: classref-enumeration
enum **EmitFlags**:
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_POSITION:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_POSITION** = ``1``
If enabled, the particle starts with the position defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_ROT_SCALE:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_ROT_SCALE** = ``2``
If enabled, the particle starts with the rotation and scale defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_VELOCITY:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_VELOCITY** = ``4``
If enabled,the particle starts with the velocity defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_COLOR:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_COLOR** = ``8``
If enabled, the particle starts with the color defined by this node.
.. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_CUSTOM:
.. rst-class:: classref-enumeration-constant
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **EMIT_FLAG_CUSTOM** = ``16``
If enabled, the particle starts with the ``CUSTOM`` data defined by this node.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_VisualShaderNodeParticleEmit_property_flags:
.. rst-class:: classref-property
:ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **flags** = ``31``
.. rst-class:: classref-property-setget
- void **set_flags** **(** :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` value **)**
- :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **get_flags** **(** **)**
Flags used to override the properties defined in the sub-emitter's process material.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`