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46 lines
1.4 KiB
ReStructuredText
46 lines
1.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the YSort.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_YSort:
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YSort
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=====
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**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Sort all child nodes based on their Y positions.
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Properties
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----------
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+-------------------------+--------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`sort_enabled<class_YSort_property_sort_enabled>` |
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+-------------------------+--------------------------------------------------------+
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Description
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-----------
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Sort all child nodes based on their Y positions. The child node must inherit from :ref:`CanvasItem<class_CanvasItem>` for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.
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Property Descriptions
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---------------------
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.. _class_YSort_property_sort_enabled:
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- :ref:`bool<class_bool>` **sort_enabled**
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+----------+-------------------------+
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| *Setter* | set_sort_enabled(value) |
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+----------+-------------------------+
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| *Getter* | is_sort_enabled() |
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+----------+-------------------------+
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If ``true``, child nodes are sorted, otherwise sorting is disabled. Default: ``true``.
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