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45 lines
1.7 KiB
ReStructuredText
45 lines
1.7 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the Skeleton2D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_Skeleton2D:
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Skeleton2D
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==========
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**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Methods
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-------
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+-----------------------------+-----------------------------------------------------------------------------------------+
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| :ref:`Bone2D<class_Bone2D>` | :ref:`get_bone<class_Skeleton2D_method_get_bone>` **(** :ref:`int<class_int>` idx **)** |
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+-----------------------------+-----------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_bone_count<class_Skeleton2D_method_get_bone_count>` **(** **)** const |
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+-----------------------------+-----------------------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`get_skeleton<class_Skeleton2D_method_get_skeleton>` **(** **)** const |
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+-----------------------------+-----------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_Skeleton2D_method_get_bone:
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- :ref:`Bone2D<class_Bone2D>` **get_bone** **(** :ref:`int<class_int>` idx **)**
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.. _class_Skeleton2D_method_get_bone_count:
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- :ref:`int<class_int>` **get_bone_count** **(** **)** const
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.. _class_Skeleton2D_method_get_skeleton:
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- :ref:`RID<class_RID>` **get_skeleton** **(** **)** const
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