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godot-docs/classes/class_physics2dtestmotionresult.rst
2019-01-07 10:14:12 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Physics2DTestMotionResult:
Physics2DTestMotionResult
=========================
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Object<class_Object>` | :ref:`collider<class_Physics2DTestMotionResult_property_collider>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`collider_id<class_Physics2DTestMotionResult_property_collider_id>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`collider_rid<class_Physics2DTestMotionResult_property_collider_rid>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`collider_shape<class_Physics2DTestMotionResult_property_collider_shape>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`collider_velocity<class_Physics2DTestMotionResult_property_collider_velocity>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`collision_normal<class_Physics2DTestMotionResult_property_collision_normal>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`collision_point<class_Physics2DTestMotionResult_property_collision_point>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DTestMotionResult_property_motion>` |
+-------------------------------+--------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`motion_remainder<class_Physics2DTestMotionResult_property_motion_remainder>` |
+-------------------------------+--------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_Physics2DTestMotionResult_property_collider:
- :ref:`Object<class_Object>` **collider**
+----------+----------------+
| *Getter* | get_collider() |
+----------+----------------+
.. _class_Physics2DTestMotionResult_property_collider_id:
- :ref:`int<class_int>` **collider_id**
+----------+-------------------+
| *Getter* | get_collider_id() |
+----------+-------------------+
.. _class_Physics2DTestMotionResult_property_collider_rid:
- :ref:`RID<class_RID>` **collider_rid**
+----------+--------------------+
| *Getter* | get_collider_rid() |
+----------+--------------------+
.. _class_Physics2DTestMotionResult_property_collider_shape:
- :ref:`int<class_int>` **collider_shape**
+----------+----------------------+
| *Getter* | get_collider_shape() |
+----------+----------------------+
.. _class_Physics2DTestMotionResult_property_collider_velocity:
- :ref:`Vector2<class_Vector2>` **collider_velocity**
+----------+-------------------------+
| *Getter* | get_collider_velocity() |
+----------+-------------------------+
.. _class_Physics2DTestMotionResult_property_collision_normal:
- :ref:`Vector2<class_Vector2>` **collision_normal**
+----------+------------------------+
| *Getter* | get_collision_normal() |
+----------+------------------------+
.. _class_Physics2DTestMotionResult_property_collision_point:
- :ref:`Vector2<class_Vector2>` **collision_point**
+----------+-----------------------+
| *Getter* | get_collision_point() |
+----------+-----------------------+
.. _class_Physics2DTestMotionResult_property_motion:
- :ref:`Vector2<class_Vector2>` **motion**
+----------+--------------+
| *Getter* | get_motion() |
+----------+--------------+
.. _class_Physics2DTestMotionResult_property_motion_remainder:
- :ref:`Vector2<class_Vector2>` **motion_remainder**
+----------+------------------------+
| *Getter* | get_motion_remainder() |
+----------+------------------------+