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godot-docs/classes/class_visualshadernodevectorfunc.rst
2018-09-21 09:49:38 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorFunc.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeVectorFunc:
VisualShaderNodeVectorFunc
==========================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+-----------------------------------------------------------+------------------------------------------------------------+
| :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` | :ref:`function<class_VisualShaderNodeVectorFunc_function>` |
+-----------------------------------------------------------+------------------------------------------------------------+
Enumerations
------------
.. _enum_VisualShaderNodeVectorFunc_Function:
enum **Function**:
- **FUNC_NORMALIZE** = **0**
- **FUNC_SATURATE** = **1**
- **FUNC_NEGATE** = **2**
- **FUNC_RECIPROCAL** = **3**
- **FUNC_RGB2HSV** = **4**
- **FUNC_HSV2RGB** = **5**
Property Descriptions
---------------------
.. _class_VisualShaderNodeVectorFunc_function:
- :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **function**
+----------+---------------------+
| *Setter* | set_function(value) |
+----------+---------------------+
| *Getter* | get_function() |
+----------+---------------------+