Files
godot-docs/classes/class_visualscriptpropertyget.rst
2018-09-21 09:49:38 +02:00

122 lines
4.5 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptPropertyGet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptPropertyGet:
VisualScriptPropertyGet
=======================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_script<class_VisualScriptPropertyGet_base_script>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptPropertyGet_base_type>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`basic_type<class_VisualScriptPropertyGet_basic_type>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`index<class_VisualScriptPropertyGet_index>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptPropertyGet_node_path>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`property<class_VisualScriptPropertyGet_property>` |
+--------------------------------------------------------+---------------------------------------------------------------+
| :ref:`CallMode<enum_VisualScriptPropertyGet_CallMode>` | :ref:`set_mode<class_VisualScriptPropertyGet_set_mode>` |
+--------------------------------------------------------+---------------------------------------------------------------+
Enumerations
------------
.. _enum_VisualScriptPropertyGet_CallMode:
enum **CallMode**:
- **CALL_MODE_SELF** = **0**
- **CALL_MODE_NODE_PATH** = **1**
- **CALL_MODE_INSTANCE** = **2**
Property Descriptions
---------------------
.. _class_VisualScriptPropertyGet_base_script:
- :ref:`String<class_String>` **base_script**
+----------+------------------------+
| *Setter* | set_base_script(value) |
+----------+------------------------+
| *Getter* | get_base_script() |
+----------+------------------------+
.. _class_VisualScriptPropertyGet_base_type:
- :ref:`String<class_String>` **base_type**
+----------+----------------------+
| *Setter* | set_base_type(value) |
+----------+----------------------+
| *Getter* | get_base_type() |
+----------+----------------------+
.. _class_VisualScriptPropertyGet_basic_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **basic_type**
+----------+-----------------------+
| *Setter* | set_basic_type(value) |
+----------+-----------------------+
| *Getter* | get_basic_type() |
+----------+-----------------------+
.. _class_VisualScriptPropertyGet_index:
- :ref:`String<class_String>` **index**
+----------+------------------+
| *Setter* | set_index(value) |
+----------+------------------+
| *Getter* | get_index() |
+----------+------------------+
.. _class_VisualScriptPropertyGet_node_path:
- :ref:`NodePath<class_NodePath>` **node_path**
+----------+----------------------+
| *Setter* | set_base_path(value) |
+----------+----------------------+
| *Getter* | get_base_path() |
+----------+----------------------+
.. _class_VisualScriptPropertyGet_property:
- :ref:`String<class_String>` **property**
+----------+---------------------+
| *Setter* | set_property(value) |
+----------+---------------------+
| *Getter* | get_property() |
+----------+---------------------+
.. _class_VisualScriptPropertyGet_set_mode:
- :ref:`CallMode<enum_VisualScriptPropertyGet_CallMode>` **set_mode**
+----------+----------------------+
| *Setter* | set_call_mode(value) |
+----------+----------------------+
| *Getter* | get_call_mode() |
+----------+----------------------+