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godot-docs/classes/class_visualscriptfunctionstate.rst
2016-11-19 14:33:37 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_VisualScriptFunctionState:
VisualScriptFunctionState
=========================
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`connect_to_signal<class_VisualScriptFunctionState_connect_to_signal>` **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` signals, :ref:`Array<class_array>` args **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_valid<class_VisualScriptFunctionState_is_valid>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`resume<class_VisualScriptFunctionState_resume>` **(** :ref:`Array<class_array>` args=NULL **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_VisualScriptFunctionState_connect_to_signal:
- void **connect_to_signal** **(** :ref:`Object<class_object>` obj, :ref:`String<class_string>` signals, :ref:`Array<class_array>` args **)**
.. _class_VisualScriptFunctionState_is_valid:
- :ref:`bool<class_bool>` **is_valid** **(** **)** const
.. _class_VisualScriptFunctionState_resume:
- :ref:`Array<class_array>` **resume** **(** :ref:`Array<class_array>` args=NULL **)**