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godot-docs/classes/class_shadermaterial.rst
2017-08-02 20:06:36 +07:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_ShaderMaterial:
ShaderMaterial
==============
**Inherits:** :ref:`Material<class_material>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Shader<class_shader>` | :ref:`get_shader<class_ShaderMaterial_get_shader>` **(** **)** const |
+--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_variant>` | :ref:`get_shader_param<class_ShaderMaterial_get_shader_param>` **(** :ref:`String<class_string>` param **)** const |
+--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_shader<class_ShaderMaterial_set_shader>` **(** :ref:`Shader<class_shader>` shader **)** |
+--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_shader_param<class_ShaderMaterial_set_shader_param>` **(** :ref:`String<class_string>` param, :ref:`Variant<class_variant>` value **)** |
+--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_ShaderMaterial_get_shader:
- :ref:`Shader<class_shader>` **get_shader** **(** **)** const
.. _class_ShaderMaterial_get_shader_param:
- :ref:`Variant<class_variant>` **get_shader_param** **(** :ref:`String<class_string>` param **)** const
.. _class_ShaderMaterial_set_shader:
- void **set_shader** **(** :ref:`Shader<class_shader>` shader **)**
.. _class_ShaderMaterial_set_shader_param:
- void **set_shader_param** **(** :ref:`String<class_string>` param, :ref:`Variant<class_variant>` value **)**