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godot-docs/classes/class_prismmesh.rst
2017-06-17 11:32:15 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_PrismMesh:
PrismMesh
=========
**Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_left_to_right<class_PrismMesh_get_left_to_right>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_size<class_PrismMesh_get_size>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_subdivide_depth<class_PrismMesh_get_subdivide_depth>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_subdivide_height<class_PrismMesh_get_subdivide_height>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_subdivide_width<class_PrismMesh_get_subdivide_width>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_left_to_right<class_PrismMesh_set_left_to_right>` **(** :ref:`float<class_float>` left_to_right **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_size<class_PrismMesh_set_size>` **(** :ref:`Vector3<class_vector3>` size **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_subdivide_depth<class_PrismMesh_set_subdivide_depth>` **(** :ref:`int<class_int>` segments **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_subdivide_height<class_PrismMesh_set_subdivide_height>` **(** :ref:`int<class_int>` segments **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_subdivide_width<class_PrismMesh_set_subdivide_width>` **(** :ref:`int<class_int>` segments **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`float<class_float>` **left_to_right**
- :ref:`Vector2<class_vector2>` **size**
- :ref:`int<class_int>` **subdivide_depth**
- :ref:`int<class_int>` **subdivide_height**
- :ref:`int<class_int>` **subdivide_width**
Member Function Description
---------------------------
.. _class_PrismMesh_get_left_to_right:
- :ref:`float<class_float>` **get_left_to_right** **(** **)** const
.. _class_PrismMesh_get_size:
- :ref:`Vector3<class_vector3>` **get_size** **(** **)** const
.. _class_PrismMesh_get_subdivide_depth:
- :ref:`int<class_int>` **get_subdivide_depth** **(** **)** const
.. _class_PrismMesh_get_subdivide_height:
- :ref:`int<class_int>` **get_subdivide_height** **(** **)** const
.. _class_PrismMesh_get_subdivide_width:
- :ref:`int<class_int>` **get_subdivide_width** **(** **)** const
.. _class_PrismMesh_set_left_to_right:
- void **set_left_to_right** **(** :ref:`float<class_float>` left_to_right **)**
.. _class_PrismMesh_set_size:
- void **set_size** **(** :ref:`Vector3<class_vector3>` size **)**
.. _class_PrismMesh_set_subdivide_depth:
- void **set_subdivide_depth** **(** :ref:`int<class_int>` segments **)**
.. _class_PrismMesh_set_subdivide_height:
- void **set_subdivide_height** **(** :ref:`int<class_int>` segments **)**
.. _class_PrismMesh_set_subdivide_width:
- void **set_subdivide_width** **(** :ref:`int<class_int>` segments **)**