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godot-docs/classes/class_imagetexture.rst
2017-08-02 20:06:36 +07:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_ImageTexture:
ImageTexture
============
**Inherits:** :ref:`Texture<class_texture>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
A :ref:`Texture<class_texture>` based on an :ref:`Image<class_image>`.
Member Functions
----------------
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`create<class_ImageTexture_create>` **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` format, :ref:`int<class_int>` flags=7 **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`create_from_image<class_ImageTexture_create_from_image>` **(** :ref:`Image<class_image>` image, :ref:`int<class_int>` flags=7 **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Image<class_image>` | :ref:`get_data<class_ImageTexture_get_data>` **(** **)** const |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_format<class_ImageTexture_get_format>` **(** **)** const |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_lossy_storage_quality<class_ImageTexture_get_lossy_storage_quality>` **(** **)** const |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_storage<class_ImageTexture_get_storage>` **(** **)** const |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`load<class_ImageTexture_load>` **(** :ref:`String<class_string>` path **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_data<class_ImageTexture_set_data>` **(** :ref:`Image<class_image>` image **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_lossy_storage_quality<class_ImageTexture_set_lossy_storage_quality>` **(** :ref:`float<class_float>` quality **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_size_override<class_ImageTexture_set_size_override>` **(** :ref:`Vector2<class_vector2>` size **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_storage<class_ImageTexture_set_storage>` **(** :ref:`int<class_int>` mode **)** |
+----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Numeric Constants
-----------------
- **STORAGE_RAW** = **0** --- :ref:`Image<class_image>` data is stored raw and unaltered.
- **STORAGE_COMPRESS_LOSSY** = **1** --- :ref:`Image<class_image>` data is compressed with a lossy algorithm. You can set the storage quality with :ref:`set_lossy_storage_quality<class_ImageTexture_set_lossy_storage_quality>`.
- **STORAGE_COMPRESS_LOSSLESS** = **2** --- :ref:`Image<class_image>` data is compressed with a lossless algorithm.
Description
-----------
A :ref:`Texture<class_texture>` based on an :ref:`Image<class_image>`. Can be created from an :ref:`Image<class_image>`.
Member Function Description
---------------------------
.. _class_ImageTexture_create:
- void **create** **(** :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` format, :ref:`int<class_int>` flags=7 **)**
Create a new :ref:`ImageTexture<class_imagetexture>` with "width" and "height".
"format" one of :ref:`Image<class_image>`.FORMAT\_\*.
"flags" one or more of :ref:`Texture<class_texture>`.FLAG\_\*.
.. _class_ImageTexture_create_from_image:
- void **create_from_image** **(** :ref:`Image<class_image>` image, :ref:`int<class_int>` flags=7 **)**
Create a new :ref:`ImageTexture<class_imagetexture>` from an :ref:`Image<class_image>` with "flags" from :ref:`Texture<class_texture>`.FLAG\_\*.
.. _class_ImageTexture_get_data:
- :ref:`Image<class_image>` **get_data** **(** **)** const
Return the :ref:`Image<class_image>` of this :ref:`ImageTexture<class_imagetexture>`.
.. _class_ImageTexture_get_format:
- :ref:`int<class_int>` **get_format** **(** **)** const
Return the format of the :ref:`ImageTexture<class_imagetexture>`, one of :ref:`Image<class_image>`.FORMAT\_\*.
.. _class_ImageTexture_get_lossy_storage_quality:
- :ref:`float<class_float>` **get_lossy_storage_quality** **(** **)** const
Return the storage quality for :ref:`ImageTexture<class_imagetexture>`.STORAGE_COMPRESS_LOSSY.
.. _class_ImageTexture_get_storage:
- :ref:`int<class_int>` **get_storage** **(** **)** const
Return the storage type. One of :ref:`ImageTexture<class_imagetexture>`.STORAGE\_\*.
.. _class_ImageTexture_load:
- void **load** **(** :ref:`String<class_string>` path **)**
Load an ImageTexure.
.. _class_ImageTexture_set_data:
- void **set_data** **(** :ref:`Image<class_image>` image **)**
Set the :ref:`Image<class_image>` of this :ref:`ImageTexture<class_imagetexture>`.
.. _class_ImageTexture_set_lossy_storage_quality:
- void **set_lossy_storage_quality** **(** :ref:`float<class_float>` quality **)**
Set the storage quality in case of :ref:`ImageTexture<class_imagetexture>`.STORAGE_COMPRESS_LOSSY.
.. _class_ImageTexture_set_size_override:
- void **set_size_override** **(** :ref:`Vector2<class_vector2>` size **)**
.. _class_ImageTexture_set_storage:
- void **set_storage** **(** :ref:`int<class_int>` mode **)**
Set the storage type. One of :ref:`ImageTexture<class_imagetexture>`.STORAGE\_\*.