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godot-docs/classes/class_audiostreamrandompitch.rst
2017-08-02 20:06:36 +07:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_AudioStreamRandomPitch:
AudioStreamRandomPitch
======================
**Inherits:** :ref:`AudioStream<class_audiostream>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_audio_stream<class_AudioStreamRandomPitch_get_audio_stream>` **(** **)** const |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_random_pitch<class_AudioStreamRandomPitch_get_random_pitch>` **(** **)** const |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_audio_stream<class_AudioStreamRandomPitch_set_audio_stream>` **(** :ref:`Object<class_object>` stream **)** |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_random_pitch<class_AudioStreamRandomPitch_set_random_pitch>` **(** :ref:`float<class_float>` scale **)** |
+------------------------------+-------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`AudioStream<class_audiostream>` **audio_stream**
- :ref:`float<class_float>` **random_pitch**
Member Function Description
---------------------------
.. _class_AudioStreamRandomPitch_get_audio_stream:
- :ref:`Object<class_object>` **get_audio_stream** **(** **)** const
.. _class_AudioStreamRandomPitch_get_random_pitch:
- :ref:`float<class_float>` **get_random_pitch** **(** **)** const
.. _class_AudioStreamRandomPitch_set_audio_stream:
- void **set_audio_stream** **(** :ref:`Object<class_object>` stream **)**
.. _class_AudioStreamRandomPitch_set_random_pitch:
- void **set_random_pitch** **(** :ref:`float<class_float>` scale **)**