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godot-docs/classes/class_audiostreamplayer2d.rst
2017-08-02 20:06:36 +07:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_AudioStreamPlayer2D:
AudioStreamPlayer2D
===================
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_area_mask<class_AudioStreamPlayer2D_get_area_mask>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_attenuation<class_AudioStreamPlayer2D_get_attenuation>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_bus<class_AudioStreamPlayer2D_get_bus>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_max_distance<class_AudioStreamPlayer2D_get_max_distance>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_pos<class_AudioStreamPlayer2D_get_pos>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_stream<class_AudioStreamPlayer2D_get_stream>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_volume_db<class_AudioStreamPlayer2D_get_volume_db>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_autoplay_enabled<class_AudioStreamPlayer2D_is_autoplay_enabled>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing<class_AudioStreamPlayer2D_is_playing>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`play<class_AudioStreamPlayer2D_play>` **(** :ref:`float<class_float>` from_pos=0 **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`seek<class_AudioStreamPlayer2D_seek>` **(** :ref:`float<class_float>` to_pos **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_area_mask<class_AudioStreamPlayer2D_set_area_mask>` **(** :ref:`int<class_int>` mask **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_attenuation<class_AudioStreamPlayer2D_set_attenuation>` **(** :ref:`float<class_float>` curve **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_autoplay<class_AudioStreamPlayer2D_set_autoplay>` **(** :ref:`bool<class_bool>` enable **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_bus<class_AudioStreamPlayer2D_set_bus>` **(** :ref:`String<class_string>` bus **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_max_distance<class_AudioStreamPlayer2D_set_max_distance>` **(** :ref:`float<class_float>` pixels **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stream<class_AudioStreamPlayer2D_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_volume_db<class_AudioStreamPlayer2D_set_volume_db>` **(** :ref:`float<class_float>` volume_db **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_AudioStreamPlayer2D_stop>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`int<class_int>` **area_mask**
- :ref:`float<class_float>` **attenuation**
- :ref:`bool<class_bool>` **autoplay**
- :ref:`String<class_string>` **bus**
- :ref:`float<class_float>` **max_distance**
- :ref:`bool<class_bool>` **playing**
- :ref:`AudioStream<class_audiostream>` **stream**
- :ref:`float<class_float>` **volume_db**
Member Function Description
---------------------------
.. _class_AudioStreamPlayer2D_get_area_mask:
- :ref:`int<class_int>` **get_area_mask** **(** **)** const
.. _class_AudioStreamPlayer2D_get_attenuation:
- :ref:`float<class_float>` **get_attenuation** **(** **)** const
.. _class_AudioStreamPlayer2D_get_bus:
- :ref:`String<class_string>` **get_bus** **(** **)** const
.. _class_AudioStreamPlayer2D_get_max_distance:
- :ref:`float<class_float>` **get_max_distance** **(** **)** const
.. _class_AudioStreamPlayer2D_get_pos:
- :ref:`float<class_float>` **get_pos** **(** **)**
.. _class_AudioStreamPlayer2D_get_stream:
- :ref:`Object<class_object>` **get_stream** **(** **)** const
.. _class_AudioStreamPlayer2D_get_volume_db:
- :ref:`float<class_float>` **get_volume_db** **(** **)** const
.. _class_AudioStreamPlayer2D_is_autoplay_enabled:
- :ref:`bool<class_bool>` **is_autoplay_enabled** **(** **)**
.. _class_AudioStreamPlayer2D_is_playing:
- :ref:`bool<class_bool>` **is_playing** **(** **)** const
.. _class_AudioStreamPlayer2D_play:
- void **play** **(** :ref:`float<class_float>` from_pos=0 **)**
.. _class_AudioStreamPlayer2D_seek:
- void **seek** **(** :ref:`float<class_float>` to_pos **)**
.. _class_AudioStreamPlayer2D_set_area_mask:
- void **set_area_mask** **(** :ref:`int<class_int>` mask **)**
.. _class_AudioStreamPlayer2D_set_attenuation:
- void **set_attenuation** **(** :ref:`float<class_float>` curve **)**
.. _class_AudioStreamPlayer2D_set_autoplay:
- void **set_autoplay** **(** :ref:`bool<class_bool>` enable **)**
.. _class_AudioStreamPlayer2D_set_bus:
- void **set_bus** **(** :ref:`String<class_string>` bus **)**
.. _class_AudioStreamPlayer2D_set_max_distance:
- void **set_max_distance** **(** :ref:`float<class_float>` pixels **)**
.. _class_AudioStreamPlayer2D_set_stream:
- void **set_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
.. _class_AudioStreamPlayer2D_set_volume_db:
- void **set_volume_db** **(** :ref:`float<class_float>` volume_db **)**
.. _class_AudioStreamPlayer2D_stop:
- void **stop** **(** **)**