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96 lines
5.0 KiB
ReStructuredText
96 lines
5.0 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_AudioEffectDistortion:
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AudioEffectDistortion
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=====================
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**Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_drive<class_AudioEffectDistortion_get_drive>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_keep_hf_hz<class_AudioEffectDistortion_get_keep_hf_hz>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_mode<class_AudioEffectDistortion_get_mode>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_post_gain<class_AudioEffectDistortion_get_post_gain>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_pre_gain<class_AudioEffectDistortion_get_pre_gain>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_drive<class_AudioEffectDistortion_set_drive>` **(** :ref:`float<class_float>` drive **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_keep_hf_hz<class_AudioEffectDistortion_set_keep_hf_hz>` **(** :ref:`float<class_float>` keep_hf_hz **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_mode<class_AudioEffectDistortion_set_mode>` **(** :ref:`int<class_int>` mode **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_post_gain<class_AudioEffectDistortion_set_post_gain>` **(** :ref:`float<class_float>` post_gain **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_pre_gain<class_AudioEffectDistortion_set_pre_gain>` **(** :ref:`float<class_float>` pre_gain **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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- :ref:`float<class_float>` **drive**
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- :ref:`float<class_float>` **keep_hf_hz**
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- :ref:`int<class_int>` **mode**
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- :ref:`float<class_float>` **post_gain**
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- :ref:`float<class_float>` **pre_gain**
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Member Function Description
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---------------------------
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.. _class_AudioEffectDistortion_get_drive:
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- :ref:`float<class_float>` **get_drive** **(** **)** const
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.. _class_AudioEffectDistortion_get_keep_hf_hz:
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- :ref:`float<class_float>` **get_keep_hf_hz** **(** **)** const
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.. _class_AudioEffectDistortion_get_mode:
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- :ref:`int<class_int>` **get_mode** **(** **)** const
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.. _class_AudioEffectDistortion_get_post_gain:
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- :ref:`float<class_float>` **get_post_gain** **(** **)** const
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.. _class_AudioEffectDistortion_get_pre_gain:
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- :ref:`float<class_float>` **get_pre_gain** **(** **)** const
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.. _class_AudioEffectDistortion_set_drive:
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- void **set_drive** **(** :ref:`float<class_float>` drive **)**
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.. _class_AudioEffectDistortion_set_keep_hf_hz:
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- void **set_keep_hf_hz** **(** :ref:`float<class_float>` keep_hf_hz **)**
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.. _class_AudioEffectDistortion_set_mode:
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- void **set_mode** **(** :ref:`int<class_int>` mode **)**
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.. _class_AudioEffectDistortion_set_post_gain:
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- void **set_post_gain** **(** :ref:`float<class_float>` post_gain **)**
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.. _class_AudioEffectDistortion_set_pre_gain:
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- void **set_pre_gain** **(** :ref:`float<class_float>` pre_gain **)**
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