Files
godot-docs/classes/class_acceptdialog.rst
2017-08-02 20:06:36 +07:00

124 lines
6.7 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_AcceptDialog:
AcceptDialog
============
**Inherits:** :ref:`WindowDialog<class_windowdialog>` **<** :ref:`Popup<class_popup>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`ConfirmationDialog<class_confirmationdialog>`
**Category:** Core
Brief Description
-----------------
Base dialog for user notification.
Member Functions
----------------
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Button<class_button>` | :ref:`add_button<class_AcceptDialog_add_button>` **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Button<class_button>` | :ref:`add_cancel<class_AcceptDialog_add_cancel>` **(** :ref:`String<class_string>` name **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_hide_on_ok<class_AcceptDialog_get_hide_on_ok>` **(** **)** const |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_label<class_AcceptDialog_get_label>` **(** **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_ok<class_AcceptDialog_get_ok>` **(** **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_text<class_AcceptDialog_get_text>` **(** **)** const |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`LineEdit<class_lineedit>` | :ref:`register_text_enter<class_AcceptDialog_register_text_enter>` **(** :ref:`Object<class_object>` line_edit **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_hide_on_ok<class_AcceptDialog_set_hide_on_ok>` **(** :ref:`bool<class_bool>` enabled **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_text<class_AcceptDialog_set_text>` **(** :ref:`String<class_string>` text **)** |
+----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
- **confirmed** **(** **)**
Emitted when accepted.
- **custom_action** **(** :ref:`String<class_string>` action **)**
Emitted with a custom button is added.
Member Variables
----------------
- :ref:`bool<class_bool>` **dialog_hide_on_ok**
- :ref:`String<class_string>` **dialog_text**
Description
-----------
This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.
Member Function Description
---------------------------
.. _class_AcceptDialog_add_button:
- :ref:`Button<class_button>` **add_button** **(** :ref:`String<class_string>` text, :ref:`bool<class_bool>` right=false, :ref:`String<class_string>` action="" **)**
Add custom button to the dialog and return the created button.
The button titled with *text* and the *action* will be passed to custom_action signal when it is pressed.
.. _class_AcceptDialog_add_cancel:
- :ref:`Button<class_button>` **add_cancel** **(** :ref:`String<class_string>` name **)**
Add custom cancel button to the dialog and return the created button.
.. _class_AcceptDialog_get_hide_on_ok:
- :ref:`bool<class_bool>` **get_hide_on_ok** **(** **)** const
Return true if the dialog will be hidden when accepted (default true).
.. _class_AcceptDialog_get_label:
- :ref:`Object<class_object>` **get_label** **(** **)**
Return the label used for built-in text.
.. _class_AcceptDialog_get_ok:
- :ref:`Object<class_object>` **get_ok** **(** **)**
Return the OK Button.
.. _class_AcceptDialog_get_text:
- :ref:`String<class_string>` **get_text** **(** **)** const
Return the built-in label text.
.. _class_AcceptDialog_register_text_enter:
- :ref:`LineEdit<class_lineedit>` **register_text_enter** **(** :ref:`Object<class_object>` line_edit **)**
Register a :ref:`LineEdit<class_lineedit>` in the dialog. When the enter key is pressed, the dialog will be accepted.
.. _class_AcceptDialog_set_hide_on_ok:
- void **set_hide_on_ok** **(** :ref:`bool<class_bool>` enabled **)**
Set whether the dialog is hidden when accepted (default true).
.. _class_AcceptDialog_set_text:
- void **set_text** **(** :ref:`String<class_string>` text **)**
Set the built-in label text.