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cd5eec3f7a639d76b6a0628fa0b0aef229d8670b
godot-docs/tutorials/performance
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Max Hilbrunner cd5eec3f7a Merge pull request #7599 from OverloadedOrama/patch-1
2023-07-18 13:41:52 +02:00
..
img
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
2021-09-14 17:50:17 +02:00
vertex_animation
Update SFC to Godot Foundation, old URLs
2023-04-17 23:53:52 +02:00
cpu_optimization.rst
Link to Using C++ profilers page in CPU optimization
2023-07-01 20:30:38 +02:00
general_optimization.rst
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
gpu_optimization.rst
Remove references to removed GLES2 backend
2023-03-11 02:55:30 +01:00
index.rst
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
optimizing_3d_performance.rst
Fix typos and make CI a happy Gobot
2023-03-09 05:55:58 +01:00
thread_safe_apis.rst
Update multi-threaded rendering setting path
2023-07-02 17:21:51 +03:00
using_multimesh.rst
fix(tutorials/performance/using_multimesh.rst): removed out of date code
2023-04-08 10:07:33 -03:00
using_multiple_threads.rst
Update threading code examples to use new syntax
2023-06-07 21:59:03 +03:00
using_servers.rst
Update usages of obsolete rad2deg() and deg2rad() in docs
2023-05-01 12:24:15 +02:00
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