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godot-docs/classes/class_visualscriptvariableget.rst
2020-03-13 17:17:50 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptVariableGet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptVariableGet:
VisualScriptVariableGet
=======================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Gets a variable's value.
Description
-----------
Returns a variable's value. "Var Name" must be supplied, with an optional type.
**Input Ports:**
none
**Output Ports:**
- Data (variant): ``value``
Properties
----------
+-------------------------------------+------------------------------------------------------------------+---------+
| :ref:`StringName<class_StringName>` | :ref:`var_name<class_VisualScriptVariableGet_property_var_name>` | ``@""`` |
+-------------------------------------+------------------------------------------------------------------+---------+
Property Descriptions
---------------------
.. _class_VisualScriptVariableGet_property_var_name:
- :ref:`StringName<class_StringName>` **var_name**
+-----------+---------------------+
| *Default* | ``@""`` |
+-----------+---------------------+
| *Setter* | set_variable(value) |
+-----------+---------------------+
| *Getter* | get_variable() |
+-----------+---------------------+
The variable's name.