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godot-docs/classes/class_visualscriptsequence.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptSequence.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptSequence:
VisualScriptSequence
====================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Executes a series of Sequence ports.
Description
-----------
Steps through a series of one or more output Sequence ports. The ``current`` data port outputs the currently executing item.
**Input Ports:**
- Sequence: ``in order``
**Output Ports:**
- Sequence: ``1``
- Sequence: ``2 - n`` (optional)
- Data (int): ``current``
Properties
----------
+-----------------------+---------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`steps<class_VisualScriptSequence_property_steps>` | ``1`` |
+-----------------------+---------------------------------------------------------+-------+
Property Descriptions
---------------------
.. _class_VisualScriptSequence_property_steps:
- :ref:`int<class_int>` **steps**
+-----------+------------------+
| *Default* | ``1`` |
+-----------+------------------+
| *Setter* | set_steps(value) |
+-----------+------------------+
| *Getter* | get_steps() |
+-----------+------------------+
The number of steps in the sequence.